HGH15262=
high risk solo/duo only
Online 23.109.125.138:27117 checked 31m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 21/500
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02MODPlayers 132/100
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03MODPlayers 36/225
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04MODPlayers 10/700
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05MODPlayers 44/700
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06MODPlayers 182/215
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show high risk solo/duo only?
On Rust Tracker, high risk solo/duo only sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on high risk solo/duo only?
These tags are published by high risk solo/duo only for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): 75 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does high risk solo/duo only wipe?
The record holds too few of high risk solo/duo only's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 25 days 21 hours.
Server Details
How reliable is high risk solo/duo only, and is it online now?
high risk solo/duo only is up and online at this moment. The uptime it reports puts the last restart about 3 days 12 hours ago. Uptime stood at 85% for the last 7 full days, 143 of 168 hours online. The first sighting by Rust Tracker was 22 October 2026.
Which Rust version is confirmed on high risk solo/duo only?
Rust network protocol 2635 and build 167781 is the build on high risk solo/duo only; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
What is performance like on high risk solo/duo only?
Average server fps over the last 48 hours: 176, with a low of 110. Maximum entities carried: 94,363, from buildings and deployables to everything else. It drew as much as 4,688 MB of memory. Players feel lag when fps drops and the entity count climbs.
What location is high risk solo/duo only hosted in?
No region is published by high risk solo/duo only. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 23.109.125.138:27117.
Player Count
How many players are on high risk solo/duo only right now?
Tracking high risk solo/duo only: 0 of 75 slots filled. Seven-day average for this server: 0 players.
Where does high risk solo/duo only sit in the server rankings?
Seven-day player hours put high risk solo/duo only at #15,262, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on high risk solo/duo only?
The name of high risk solo/duo only carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on high risk solo/duo only?
A procedural map of size 4,000 runs on high risk solo/duo only, generated by the game from seed 50000. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join high risk solo/duo only?
To connect: start Rust, press F1, enter client.connect 23.109.125.138:27117 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.