SHC15276=
A Shockbyte Rust Server
Online 23.109.125.104:27201 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 35/500
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02MODPlayers 120/100
-
03MODPlayers 66/225
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04MODPlayers 21/700
-
05MODPlayers 73/700
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06MODPlayers 274/310
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show A Shockbyte Rust Server?
On Rust Tracker, A Shockbyte Rust Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that A Shockbyte Rust Server is listed under?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes on record for A Shockbyte Rust Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 21 days 4 hours.
Server Details
How reliable is A Shockbyte Rust Server, and is it online now?
Right now A Shockbyte Rust Server is online. By its own uptime figure, the last restart was roughly 3 days 10 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 19 October 2026.
Which Rust version is confirmed on A Shockbyte Rust Server?
Confirmed for A Shockbyte Rust Server: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
How smoothly does A Shockbyte Rust Server run?
Server fps held an average of 215 across the last 48 hours, never below 155. Buildings, deployables and the rest of the world took it to a maximum of 8,902 entities. It drew as much as 2,551 MB of memory. A climbing entity count and low fps are what register as lag for players.
Which location is A Shockbyte Rust Server in?
No region is published by A Shockbyte Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 23.109.125.104:27201.
Population
How many players are on A Shockbyte Rust Server right now?
Slots 40; players on board 0: that is A Shockbyte Rust Server now. The last seven days put it at 0 players on average.
How does A Shockbyte Rust Server compare in the rankings?
Top 69% of all ranked servers, and #15,276 on seven-day player hours: A Shockbyte Rust Server.
Settings
Which settings and rules are confirmed on A Shockbyte Rust Server?
No gather rate appears in A Shockbyte Rust Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
What map is A Shockbyte Rust Server on?
A procedural map of size 1,500 runs on A Shockbyte Rust Server, generated by the game from seed 50000. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
Which steps join A Shockbyte Rust Server?
To connect: start Rust, press F1, enter client.connect 23.109.125.104:27201 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.