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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,844online PAX83,167playing OCC3,755with players WIPED 3H280
MODModded traffic
Callsign

RNC11458=

RnC 2 | Experimental

Online EA 23.106.54.134:28025 checked 15m ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 30 0% full
7-day average0peak 1
Rank#11,458top 51% · #446 in EA
Last wipe16d agobiweekly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 51% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 89/200
  2. 02MOD
    Callsign JPP159EA · groups of 8+ · biweekly · 8 on average [JP][PvE]mameserver初心者おいで!
    Players 5/65
  3. 03MOD
    Callsign JPX377EA · groups of 1000+ · 1x · biweekly · 7 on average JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド
    Players 5/123
  4. 04MOD
    Callsign PVE957EA · groups of 12+ · biweekly · 5 on average [喜相逢] PVE丨仿官原倍丨萌新养老
    Players 5/100
  5. 05MOD
    Callsign RDB017EA · groups of 16+ · biweekly · 4 on average [PVE][JP] そば鯖 Raidable Bases 初心者大歓迎
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  6. 06MOD
    Callsign PVE085EA · groups of 8+ · biweekly · 3 on average 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does RnC 2 | Experimental appear in Rust Tracker lists and filters?

These Rust Tracker lists carry RnC 2 | Experimental: PvE servers, tracked live, Modded servers, tracked live and Roleplay Rust servers, tracked live. These filters surface it on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the tags mean that RnC 2 | Experimental is listed under?

The game's server browser reads these tags from RnC 2 | Experimental: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): 30 slots on this server; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): A wipe every fortnight; ^r (Roleplay): Server type: roleplay; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EA (East Asia): Server browser: listed under East Asia. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for RnC 2 | Experimental?

An estimate from the force wipe gives RnC 2 | Experimental's next wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 16 days 1 hours. Its tags carry an every-two-weeks wipe schedule.

Location and Status

How reliable is RnC 2 | Experimental, and is it online now?

RnC 2 | Experimental is up and online at this moment. The uptime it reports puts the last restart about 4 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 October 2026.

What Rust version is RnC 2 | Experimental on?

Rust network protocol 2635 and build 168909 on Windows is what RnC 2 | Experimental runs. To join, your game must be on the same protocol; Steam handles the update.

Is RnC 2 | Experimental holding performance?

Server fps held an average of 107 across the last 48 hours, never below 11. Maximum entities carried: 69,442, from buildings and deployables to everything else. It drew as much as 1,926 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is RnC 2 | Experimental hosted in?

In Asia, under its EA tag, is where RnC 2 | Experimental lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 23.106.54.134:28025.

Player Count

How many players are on RnC 2 | Experimental right now?

Slots 30; players on board 0: that is RnC 2 | Experimental now. Over seven days: average 0, peak 1 players.

What rank does RnC 2 | Experimental carry among Rust servers?

Top 51% of all ranked servers and #446 in Asia: RnC 2 | Experimental ranks #11,458 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on RnC 2 | Experimental?

The name of RnC 2 | Experimental carries no gather rate. The group limit is 10 players. roleplay is the game mode, jobs, roleplay rules and towns. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for RnC 2 | Experimental?

The map on RnC 2 | Experimental is procedural, size 3,500, seed 6480561, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join RnC 2 | Experimental?

To connect: start Rust, press F1, enter client.connect 23.106.54.134:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/hTzDrZTVab.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^b,^r,EA,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players 30 slots on this server.
ts10
Group limit No team may exceed 10.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Gameplay

^r
Roleplay Server type: roleplay.
^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EA
East Asia Server browser: listed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.