RNC11458=
RnC 2 | Experimental
Online EA 23.106.54.134:28025 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 89/200
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02MODPlayers 5/65
-
03MODPlayers 5/123
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04MODPlayers 5/100
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05MODPlayers 3/50
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06MODPlayers 5/100
Quick answers
From the figures on this page.
Tags
Where does RnC 2 | Experimental appear in Rust Tracker lists and filters?
These Rust Tracker lists carry RnC 2 | Experimental: PvE servers, tracked live, Modded servers, tracked live and Roleplay Rust servers, tracked live. These filters surface it on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the tags mean that RnC 2 | Experimental is listed under?
The game's server browser reads these tags from RnC 2 | Experimental: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): 30 slots on this server; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): A wipe every fortnight; ^r (Roleplay): Server type: roleplay; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EA (East Asia): Server browser: listed under East Asia. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for RnC 2 | Experimental?
An estimate from the force wipe gives RnC 2 | Experimental's next wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 16 days 1 hours. Its tags carry an every-two-weeks wipe schedule.
Location and Status
How reliable is RnC 2 | Experimental, and is it online now?
RnC 2 | Experimental is up and online at this moment. The uptime it reports puts the last restart about 4 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 October 2026.
What Rust version is RnC 2 | Experimental on?
Rust network protocol 2635 and build 168909 on Windows is what RnC 2 | Experimental runs. To join, your game must be on the same protocol; Steam handles the update.
Is RnC 2 | Experimental holding performance?
Server fps held an average of 107 across the last 48 hours, never below 11. Maximum entities carried: 69,442, from buildings and deployables to everything else. It drew as much as 1,926 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
What location is RnC 2 | Experimental hosted in?
In Asia, under its EA tag, is where RnC 2 | Experimental lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 23.106.54.134:28025.
Player Count
How many players are on RnC 2 | Experimental right now?
Slots 30; players on board 0: that is RnC 2 | Experimental now. Over seven days: average 0, peak 1 players.
What rank does RnC 2 | Experimental carry among Rust servers?
Top 51% of all ranked servers and #446 in Asia: RnC 2 | Experimental ranks #11,458 on player hours over the last seven days.
Map and Rules
Which settings and rules are confirmed on RnC 2 | Experimental?
The name of RnC 2 | Experimental carries no gather rate. The group limit is 10 players. roleplay is the game mode, jobs, roleplay rules and towns. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for RnC 2 | Experimental?
The map on RnC 2 | Experimental is procedural, size 3,500, seed 6480561, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
What is the way to join RnC 2 | Experimental?
To connect: start Rust, press F1, enter client.connect 23.106.54.134:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/hTzDrZTVab.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2635,^b,^r,EA,^p,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp30
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.