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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,721online PAX61,329playing OCC3,285with players WIPED 3H177
MODModded traffic
Callsign

RST15958

rustark compile test

Offline 219.248.160.167:28525 checked 26d ago

moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,958top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does rustark compile test appear in Rust Tracker lists and filters?

On Rust Tracker, rustark compile test sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on rustark compile test?

These tags are published by rustark compile test for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does rustark compile test wipe?

Too few wipes on record for rustark compile test to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 26 days 21 hours since this world was made.

Location and Status

How reliable is rustark compile test, and is it online now?

Offline now, rustark compile test was last seen 26 days 21 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 3 October 2026.

Which Rust build is rustark compile test running?

Rust network protocol 2634 and build 166494 is the build on rustark compile test; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Which location is rustark compile test in?

Nothing on region from rustark compile test; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 219.248.160.167:28525.

Population

What is the player count on rustark compile test?

Offline now for rustark compile test, last seen 26 days 21 hours ago.

Where does rustark compile test sit in the server rankings?

Seven-day player hours put rustark compile test at #15,958, within the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on rustark compile test?

No gather rate appears in rustark compile test's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on rustark compile test?

Procedural map on rustark compile test, made by the game.

How to Join

Which steps join rustark compile test?

Open the console in Rust with F1 after starting the game, then type client.connect 219.248.160.167:28525. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.