TST15269=
Rust Test
Online 217.77.1.118:25565 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:20 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 85/500
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02MODPlayers 128/100
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03MODPlayers 150/225
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04MODPlayers 58/700
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05MODPlayers 153/700
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06MODPlayers 346/350
Quick answers
From the figures on this page.
Filters
Where does Rust Test appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include Rust Test. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Test?
These tags are published by Rust Test for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on Rust Test on wipe day?
The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Rust Test wipe?
The record holds too few of Rust Test's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 26 days 9 hours.
Location and Status
What is the uptime on Rust Test, and is it online?
Rust Test is up and online at this moment. The uptime it reports puts the last restart about 8 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on Rust Test?
Confirmed for Rust Test: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
Is Rust Test holding performance?
For the last 48 hours it averaged 45 server fps; the floor was 7. Peak entity count: 49,684, covering buildings, deployables and all else in the world. Memory peaked at 1,799 MB. Players feel lag when fps drops and the entity count climbs.
Which location is Rust Test in?
Region: none published by Rust Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 217.77.1.118:25565.
Player Count
What is the player count on Rust Test?
Rust Test is at 0 players, capacity 100. Seven-day average for this server: 0 players.
What rank does Rust Test carry among Rust servers?
Seven-day player hours put Rust Test at #15,269, within the top 68% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rust Test?
Nothing in Rust Test's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is off, Valve's anti-cheat.
What map is Rust Test on?
A procedural map of size 3,000 runs on Rust Test, generated by the game from seed 1321362921. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto Rust Test?
Open the console in Rust with F1 after starting the game, then type client.connect 217.77.1.118:25565. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.