SNW4371
Snow_Build
Offline 217.60.245.30:28018 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 44/500
-
02MODPlayers 135/100
-
03MODPlayers 62/225
-
04MODPlayers 18/700
-
05MODPlayers 3/200
-
06MODPlayers 4/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Snow_Build?
These Rust Tracker lists carry Snow_Build: Modded servers, tracked live and Build, creative and sandbox servers. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Snow_Build?
Listed for the server browser to read, Snow_Build publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams cap at 8; this is the game default; v2617 (Protocol): Join only if your game is on protocol 2617; cs140534 (Build): The game build is 140534; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does Snow_Build wipe?
Snow_Build's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 66 days 3 hours since this world was made.
Location and Status
What is the uptime on Snow_Build, and is it online?
Offline: Snow_Build confirmed offline, last seen 4 days 8 hours ago. Uptime stood at 42% for the last 7 full days, 70 of 168 hours online. Rust Tracker logged it first on 17 October 2026.
What Rust version is Snow_Build on?
Rust network protocol 2617 and build 140534 is the build on Snow_Build; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Where does Snow_Build sit?
No region is published by Snow_Build. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 217.60.245.30:28018.
Population
Is Snow_Build busy?
Offline now for Snow_Build, last seen 4 days 8 hours ago. Over seven days: average 1, peak 7 players.
Where does Snow_Build sit in the server rankings?
On player hours over seven days, Snow_Build ranks #4,371, inside the top 20% of all ranked servers.
Settings
Which settings and rules are confirmed on Snow_Build?
The name of Snow_Build carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Off: VAC, Valve's anti-cheat.
Which map is loaded on Snow_Build?
A procedural map of size 3,500 runs on Snow_Build, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.
Connect
How do you get onto Snow_Build?
To connect: start Rust, press F1, enter client.connect 217.60.245.30:28018 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://free-rust.pro.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2617,gmrust,cs140534,ts8,^o^z
Game
gmrust
mp30
ts8
v2617
cs140534
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.