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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,735online PAX53,534playing OCC3,365with players WIPED 3H127
MODModded traffic
Callsign

SNW2768

Snow_Main

Offline 217.60.245.30:28015 checked 4d ago

moddedoxide
Clearance · join
Players now 3/ 150 2% full
7-day average3peak 12
Rank#2,768top 12%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak13players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctTue 20 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:51 UTC5d ago 12 – running 1
Wed 21 Oct, 11:15 UTC7d ago 13 held half 2.2 days 2
Tue 20 Oct, 15:43 UTC8d ago 13 – 0.8 days 0
Sat 17 Oct, 17:02 UTC11d ago 17 halved by day 1 2.9 days 0
Fri 16 Oct, 21:28 UTC12d ago 17 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Snow_Main?

Modded servers, tracked live — the Rust Tracker lists that include Snow_Main. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags does Snow_Main carry, and what do they mean?

The game's server browser reads these tags from Snow_Main: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): Capacity: 150 slots; ts1000 (Group limit): Teams are capped at 1000; v2617 (Protocol): To join, your game must match protocol 2617; cs140534 (Build): Build: 140534; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Snow_Main when wipe day lands?

At their busiest, recent wipes averaged 13 players. 18 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. By day 1 the crowd dropped below half where it did not hold.

On what schedule does Snow_Main wipe?

Wipe times at Snow_Main are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 5 days 6 hours.

Server Details

Is Snow_Main up, and how does its uptime hold?

Offline: Snow_Main confirmed offline, last seen 4 days 2 hours ago. 94 of 168 hours up over the last 7 full days: 56% uptime. First contact for Rust Tracker: 16 October 2026.

Which Rust version is confirmed on Snow_Main?

Confirmed for Snow_Main: Rust network protocol 2617 and build 140534, Linux. The same protocol is required to join, and Steam updates it for you.

What location is Snow_Main hosted in?

No region is published by Snow_Main. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 217.60.245.30:28015.

Player Count

Is Snow_Main busy?

Offline: Snow_Main, last seen 4 days 2 hours ago. Over seven days: average 3, peak 12 players.

Where does Snow_Main sit in the server rankings?

Seven-day player hours put Snow_Main at #2,768, within the top 12% of all ranked servers.

Settings

Which settings and rules are confirmed on Snow_Main?

No gather rate appears in Snow_Main's name. 1000 players is the group cap. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Off: VAC, Valve's anti-cheat.

Which map is confirmed for Snow_Main?

Generated by the game from seed 645654, the procedural map on Snow_Main measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join Snow_Main?

To connect: start Rust, press F1, enter client.connect 217.60.245.30:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://free-rust.pro.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2617,gmrust,cs140534,ts1000,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp150
Max players Capacity: 150 slots.
ts1000
Group limit Teams are capped at 1000.
v2617
Protocol To join, your game must match protocol 2617.
cs140534
Build Build: 140534.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.