SNW2768
Snow_Main
Offline 217.60.245.30:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:51 UTC5d ago | 12 | – | running | 1 |
| Wed 21 Oct, 11:15 UTC7d ago | 13 | held half | 2.2 days | 2 |
| Tue 20 Oct, 15:43 UTC8d ago | 13 | – | 0.8 days | 0 |
| Sat 17 Oct, 17:02 UTC11d ago | 17 | halved by day 1 | 2.9 days | 0 |
| Fri 16 Oct, 21:28 UTC12d ago | 17 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 55/500
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02MODPlayers 123/100
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03MODPlayers 46/225
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04MODPlayers 54/700
-
05MODPlayers 7/200
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06MODPlayers 8/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Snow_Main?
Modded servers, tracked live — the Rust Tracker lists that include Snow_Main. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags does Snow_Main carry, and what do they mean?
The game's server browser reads these tags from Snow_Main: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): Capacity: 150 slots; ts1000 (Group limit): Teams are capped at 1000; v2617 (Protocol): To join, your game must match protocol 2617; cs140534 (Build): Build: 140534; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on Snow_Main when wipe day lands?
At their busiest, recent wipes averaged 13 players. 18 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. By day 1 the crowd dropped below half where it did not hold.
On what schedule does Snow_Main wipe?
Wipe times at Snow_Main are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 5 days 6 hours.
Server Details
Is Snow_Main up, and how does its uptime hold?
Offline: Snow_Main confirmed offline, last seen 4 days 2 hours ago. 94 of 168 hours up over the last 7 full days: 56% uptime. First contact for Rust Tracker: 16 October 2026.
Which Rust version is confirmed on Snow_Main?
Confirmed for Snow_Main: Rust network protocol 2617 and build 140534, Linux. The same protocol is required to join, and Steam updates it for you.
What location is Snow_Main hosted in?
No region is published by Snow_Main. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 217.60.245.30:28015.
Player Count
Is Snow_Main busy?
Offline: Snow_Main, last seen 4 days 2 hours ago. Over seven days: average 3, peak 12 players.
Where does Snow_Main sit in the server rankings?
Seven-day player hours put Snow_Main at #2,768, within the top 12% of all ranked servers.
Settings
Which settings and rules are confirmed on Snow_Main?
No gather rate appears in Snow_Main's name. 1000 players is the group cap. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Off: VAC, Valve's anti-cheat.
Which map is confirmed for Snow_Main?
Generated by the game from seed 645654, the procedural map on Snow_Main measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
What is the way to join Snow_Main?
To connect: start Rust, press F1, enter client.connect 217.60.245.30:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://free-rust.pro.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2617,gmrust,cs140534,ts1000,^o^z
Game
gmrust
mp150
ts1000
v2617
cs140534
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.