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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,637online PAX32,155playing OCC2,791with players WIPED 3H71
MODModded traffic
Callsign

HVE6901=

HEAVY RUST | HELLIS | TRAINING | ROOMS

Online 217.60.240.248:29015 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 3
Rank#6,901top 31%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Track history

Players

AveragePeak
00.511.5205:0013:0020:0004:0012:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0013:0020:0004:0012:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:15 UTC18h ago – – – 0
Tue 27 Oct, 16:19 UTC1d ago – – – 0
Tue 27 Oct, 08:37 UTC1d ago – – – 0
Sun 25 Oct, 18:09 UTC3d ago – – – 0
Sun 25 Oct, 13:49 UTC3d ago 3 – 1.8 days 1
Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 22/300
  2. 02MOD
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    Players 0/50
  3. 03MOD
    Callsign HBU015EU · groups of 1000+ · 24 on average EU Hub 01
    Players 0/3300
  4. 04MOD
    Callsign RUS017EU · groups of 8+ · monthly · 2 on average 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
    Players 6/300
  5. 05MOD
    Callsign SHC468groups of 8+ · 2 on average A Shockbyte Rust Server
    Players 5/40
  6. 06MOD
    Callsign KTI017groups of 8+ · 1x · 2 on average [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does HEAVY RUST | HELLIS | TRAINING | ROOMS appear in Rust Tracker lists and filters?

These Rust Tracker lists carry HEAVY RUST | HELLIS | TRAINING | ROOMS: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.

Which tags does HEAVY RUST | HELLIS | TRAINING | ROOMS carry, and what do they mean?

The game's server browser reads these tags from HEAVY RUST | HELLIS | TRAINING | ROOMS: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; v2570 (Protocol): To join, your game must match protocol 2570; cs109107 (Build): Build: 109107; ptrak (Networking): RakNet is the network layer — the game's standard; $rger (Region code): Region code: ger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does HEAVY RUST | HELLIS | TRAINING | ROOMS wipe?

None of the resets on HEAVY RUST | HELLIS | TRAINING | ROOMS count as a wipe: a new world every few hours, no wipe schedule kept.

Location and Status

Is HEAVY RUST | HELLIS | TRAINING | ROOMS up, and how does its uptime hold?

HEAVY RUST | HELLIS | TRAINING | ROOMS is up and online at this moment. By its own uptime figure, the last restart was roughly 1 hours ago. Uptime stood at 88% for the last 3 full days, 63 of 72 hours online. The first sighting by Rust Tracker was 25 October 2026.

Which Rust build is HEAVY RUST | HELLIS | TRAINING | ROOMS running?

Rust network protocol 2570 and build 109107 is the build on HEAVY RUST | HELLIS | TRAINING | ROOMS; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What is performance like on HEAVY RUST | HELLIS | TRAINING | ROOMS?

Average server fps over the last 48 hours: 140, with a low of 99. Buildings, deployables and the rest of the world took it to a maximum of 1,008 entities. It drew as much as 1,330 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is HEAVY RUST | HELLIS | TRAINING | ROOMS in?

Region: none published by HEAVY RUST | HELLIS | TRAINING | ROOMS, region code ger. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 217.60.240.248:29015.

Population

Is HEAVY RUST | HELLIS | TRAINING | ROOMS busy?

Slots 100; players on board 0: that is HEAVY RUST | HELLIS | TRAINING | ROOMS now. Over seven days: average 0, peak 3 players. Busiest window in 48 hours: 13:00 UTC, 2 players on average.

What rank does HEAVY RUST | HELLIS | TRAINING | ROOMS carry among Rust servers?

Seven-day player hours put HEAVY RUST | HELLIS | TRAINING | ROOMS at #6,901, within the top 31% of all ranked servers.

Settings

Which settings and rules are confirmed on HEAVY RUST | HELLIS | TRAINING | ROOMS?

No gather rate appears in HEAVY RUST | HELLIS | TRAINING | ROOMS's name. No group limit appears. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for HEAVY RUST | HELLIS | TRAINING | ROOMS?

Generated by the game from seed 1337, the procedural map on HEAVY RUST | HELLIS | TRAINING | ROOMS measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

Connect

What is the way to join HEAVY RUST | HELLIS | TRAINING | ROOMS?

To connect: start Rust, press F1, enter client.connect 217.60.240.248:29015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$rger,v2570,gmrust,cs109107,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Slots: 100.
v2570
Protocol To join, your game must match protocol 2570.
cs109107
Build Build: 109107.
ptrak
Networking RakNet is the network layer — the game's standard.
$rger
Region code Region code: ger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.