LCL15308
Local Dev Server (Carbon)
Offline 217.253.82.128:28505 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 151/500
-
02MODPlayers 131/100
-
03MODPlayers 183/225
-
04MODPlayers 79/700
-
05MODPlayers 9/200
-
06MODPlayers 22/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Local Dev Server (Carbon)?
These Rust Tracker lists carry Local Dev Server (Carbon): Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does Local Dev Server (Carbon) carry, and what do they mean?
The game's server browser reads these tags from Local Dev Server (Carbon): gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166655 (Build): The game build is 166655; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does Local Dev Server (Carbon) wipe?
Local Dev Server (Carbon)'s rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 9 days 23 hours since this world was made.
Server Details
Is Local Dev Server (Carbon) up, and how does its uptime hold?
Tracking shows Local Dev Server (Carbon) offline as of now, last seen 9 days 23 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 19 October 2026.
Which Rust version is confirmed on Local Dev Server (Carbon)?
Rust network protocol 2634 and build 166655 on Windows is what Local Dev Server (Carbon) runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is Local Dev Server (Carbon) in?
Region: none published by Local Dev Server (Carbon). Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 217.253.82.128:28505.
Population
Is Local Dev Server (Carbon) busy?
Offline now for Local Dev Server (Carbon), last seen 9 days 23 hours ago.
Where does Local Dev Server (Carbon) sit in the server rankings?
Seven-day player hours put Local Dev Server (Carbon) at #15,308, within the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Local Dev Server (Carbon)?
The name of Local Dev Server (Carbon) carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.
Connect
How do you get onto Local Dev Server (Carbon)?
To connect: start Rust, press F1, enter client.connect 217.253.82.128:28505 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs166655
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.