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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,727online PAX59,874playing OCC3,366with players WIPED 3H179
MODModded traffic
Callsign

LCL15308

Local Dev Server (Carbon)

Offline 217.253.82.128:28505 checked 9d ago

moddedcarbon
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,308top 70%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Local Dev Server (Carbon)?

These Rust Tracker lists carry Local Dev Server (Carbon): Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does Local Dev Server (Carbon) carry, and what do they mean?

The game's server browser reads these tags from Local Dev Server (Carbon): gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166655 (Build): The game build is 166655; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does Local Dev Server (Carbon) wipe?

Local Dev Server (Carbon)'s rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 9 days 23 hours since this world was made.

Server Details

Is Local Dev Server (Carbon) up, and how does its uptime hold?

Tracking shows Local Dev Server (Carbon) offline as of now, last seen 9 days 23 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 19 October 2026.

Which Rust version is confirmed on Local Dev Server (Carbon)?

Rust network protocol 2634 and build 166655 on Windows is what Local Dev Server (Carbon) runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is Local Dev Server (Carbon) in?

Region: none published by Local Dev Server (Carbon). Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 217.253.82.128:28505.

Population

Is Local Dev Server (Carbon) busy?

Offline now for Local Dev Server (Carbon), last seen 9 days 23 hours ago.

Where does Local Dev Server (Carbon) sit in the server rankings?

Seven-day player hours put Local Dev Server (Carbon) at #15,308, within the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Local Dev Server (Carbon)?

The name of Local Dev Server (Carbon) carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

Connect

How do you get onto Local Dev Server (Carbon)?

To connect: start Rust, press F1, enter client.connect 217.253.82.128:28505 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166655
Build The game build is 166655.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.