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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,693online PAX37,293playing OCC2,927with players WIPED 3H93
MODModded traffic
Callsign

ESP4219=

[ESP][PVE] InsOMNio | Events | Missions | RaidableBases

Online EU 217.182.195.192:28015 checked 11m ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 4
Rank#4,219top 19% · #1506 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5203:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

01020304003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 8

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 14d 14hThu 12 Nov, 17:46 UTC
  3. 35d 16hThu 3 Dec, 19:00 UTCFW
  4. 42d 14hThu 10 Dec, 17:46 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:46 UTC13d ago 4 – running 0
Thu 1 Oct, 19:25 UTC FW27d ago 5 halved by day 8 13.9 days 0
Thu 17 Sep, 17:37 UTC41d ago 1 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016EU · no group limit · biweekly · 240 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 107/2000
  2. 02MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 51 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 8/100
  3. 03MOD
    Callsign RST210EU · groups of 100+ · biweekly · 29 on average RustAria#4 [Мирный / PVE / SKINDROPS]
    Players 6/200
  4. 04MOD
    Callsign ESP016EU · groups of 8+ · biweekly · 27 on average [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
    Players 11/50
  5. 05MOD
    Callsign RST025EU · groups of 10+ · biweekly · 27 on average [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
    Players 8/100
  6. 06MOD
    Callsign QST016EU · groups of 8+ · biweekly · 25 on average PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
    Players 10/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases appear in Rust Tracker lists and filters?

On Rust Tracker, [ESP][PVE] InsOMNio | Events | Missions | RaidableBases sits in these lists: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

The game's server browser reads these tags from [ESP][PVE] InsOMNio | Events | Missions | RaidableBases: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases on wipe day?

The average peak across recent wipes: 3 players. 47 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. In the other cases, half the peak was lost by day 8.

When does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases wipe?

[ESP][PVE] InsOMNio | Events | Missions | RaidableBases runs on a every 4 weeks on Thursday at 17:46 UTC wipe rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 13 days 9 hours. A two-weekly wipe schedule is published in its tags.

Location and Status

Is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases up, and how does its uptime hold?

Tracking shows [ESP][PVE] InsOMNio | Events | Missions | RaidableBases online as of now. About 18 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

Rust network protocol 2635 and build 168909 is the build on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases run?

Server fps held an average of 30 across the last 48 hours, never below 30. Buildings, deployables and the rest of the world took it to a maximum of 81,931 entities. Peak memory use: 2,811 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases in?

Listed in Europe under EU: that is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 217.182.195.192:28015.

Player Count

What is the player count on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

Tracking [ESP][PVE] InsOMNio | Events | Missions | RaidableBases: 0 of 50 slots filled. Peak of 4 in the last seven days, average 0 players. Busiest window in 48 hours: 21:00 UTC, 2 players on average.

How does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases compare in the rankings?

Top 19% of all ranked servers and #1,506 in Europe: [ESP][PVE] InsOMNio | Events | Missions | RaidableBases ranks #4,219 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

Nothing in [ESP][PVE] InsOMNio | Events | Missions | RaidableBases's name states a gather rate. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases on?

A procedural map of size 3,300 runs on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: InsOMNio Maps.

Connect

What is the way to join [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

To connect: start Rust, press F1, enter client.connect 217.182.195.192:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.