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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,890online PAX103,751playing OCC3,994with players WIPED 3H411
MODModded traffic
Callsign

FST4816=

[FR] FistGames - Dev Serveur

Online 217.182.194.188:28020 checked 7m ago

moddedoxide
Clearance · join
Players now 1/ 5 20% full
7-day average0peak 3
Rank#4,816top 22%
Last wipe1d agono schedule published
Next wipe2d 20hSun 1 Nov, 14:48 UTC
Track history

Players

AveragePeakWipe
0123419:0004:0013:0023:0008:0017:00Wiped Wed 28 Oct, 11:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608019:0004:0013:0023:0008:0017:00Wiped Wed 28 Oct, 11:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Sunday 1 November, 14:48 UTC, in 2d 20h.

Every 3 weeks on Wednesday at 11:01 and every other Sunday at 14:48 UTC · medium confidence

usual gap8.4 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak2players, last three wipes
crowd held75%else halves by day 4

Coming wipes

  1. 2d 20hSun 1 Nov, 14:48 UTC
  2. 7d 0hThu 5 Nov, 19:00 UTCFW
  3. 16d 20hSun 15 Nov, 14:48 UTC
  4. 19d 16hWed 18 Nov, 11:01 UTC
  5. 30d 20hSun 29 Nov, 14:48 UTC
  6. 35d 0hThu 3 Dec, 19:00 UTCFW
  7. 40d 16hWed 9 Dec, 11:01 UTC

The first 48 hours of its last wipes

Sun 18 OctFri 9 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:01 UTC1d ago – – running 1
Sun 18 Oct, 14:48 UTC11d ago 2 held half 9.8 days 2
Fri 9 Oct, 15:26 UTC20d ago 3 halved by day 4 9 days 0
Wed 7 Oct, 09:31 UTC22d ago 2 held half 2.2 days 1
Sun 4 Oct, 14:49 UTC25d ago 2 held half 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 128/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 197/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 95 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 77/700
  5. 05MOD
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  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 84 on average RustSpain.com | EU Main
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry [FR] FistGames - Dev Serveur?

These Rust Tracker lists carry [FR] FistGames - Dev Serveur: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on [FR] FistGames - Dev Serveur?

Listed for the server browser to read, [FR] FistGames - Dev Serveur publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on [FR] FistGames - Dev Serveur on wipe day?

Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 75% of its recent wipes. The fall below half came by day 4 where it did not hold.

On what schedule does [FR] FistGames - Dev Serveur wipe?

At [FR] FistGames - Dev Serveur the wipes follow a every 3 weeks on Wednesday at 11:01 and every other Sunday at 14:48 UTC rhythm. Due on Sunday 1 November at 14:48 UTC: its next wipe. This world has been running 31 hours.

Location and Status

What is the uptime on [FR] FistGames - Dev Serveur, and is it online?

Tracking shows [FR] FistGames - Dev Serveur online as of now. The uptime it reports puts the last restart about 25 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 1 October 2026.

Which Rust version is confirmed on [FR] FistGames - Dev Serveur?

Rust network protocol 2635 and build 168909 is the build on [FR] FistGames - Dev Serveur; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does [FR] FistGames - Dev Serveur run?

For the last 48 hours it averaged 57 server fps; the floor was 35. Maximum entities carried: 114,129, from buildings and deployables to everything else. Peak memory use: 6,763 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is [FR] FistGames - Dev Serveur in?

Nothing on region from [FR] FistGames - Dev Serveur; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 217.182.194.188:28020.

Player Count

What is the player count on [FR] FistGames - Dev Serveur?

Tracking [FR] FistGames - Dev Serveur: 1 of 5 slots filled. Peak of 3 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 16:00 UTC, averaging 2 players.

Where does [FR] FistGames - Dev Serveur sit in the server rankings?

Seven-day player hours put [FR] FistGames - Dev Serveur at #4,816, within the top 22% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [FR] FistGames - Dev Serveur?

No gather rate appears in [FR] FistGames - Dev Serveur's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is [FR] FistGames - Dev Serveur on?

Generated by the game from seed 1337, the procedural map on [FR] FistGames - Dev Serveur measures 6,000. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: FistMap.

Connect

How do you get onto [FR] FistGames - Dev Serveur?

Open the console in Rust with F1 after starting the game, then type client.connect 217.182.194.188:28020. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://www.fistgames.fr/.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.