RST16810
RustCommerce-Session-Native
Offline 217.119.77.167:35381 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 27/500
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02MODPlayers 127/100
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03MODPlayers 31/225
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04MODPlayers 18/700
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05MODPlayers 5/200
-
06MODPlayers 2/1000
Quick answers
From the figures on this page.
Tags
Where does RustCommerce-Session-Native appear in Rust Tracker lists and filters?
These Rust Tracker lists carry RustCommerce-Session-Native: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does RustCommerce-Session-Native carry, and what do they mean?
Listed for the server browser to read, RustCommerce-Session-Native publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon; rr1d121d27 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does RustCommerce-Session-Native wipe?
Too few wipes on record for RustCommerce-Session-Native to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 28 days 14 hours since this world was made.
Location and Status
What is the uptime on RustCommerce-Session-Native, and is it online?
Tracking shows RustCommerce-Session-Native offline as of now, last seen 28 days 11 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 30 September 2026.
What Rust version is RustCommerce-Session-Native on?
Rust network protocol 2633 and build 165217 is the build on RustCommerce-Session-Native; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Where does RustCommerce-Session-Native sit?
No region is published by RustCommerce-Session-Native. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 217.119.77.167:35381.
Player Count
Is RustCommerce-Session-Native busy?
Offline now for RustCommerce-Session-Native, last seen 28 days 11 hours ago.
Where does RustCommerce-Session-Native sit in the server rankings?
Seven-day player hours put RustCommerce-Session-Native at #16,810, within the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RustCommerce-Session-Native?
The name of RustCommerce-Session-Native carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.
Which map is confirmed for RustCommerce-Session-Native?
A procedural map runs on RustCommerce-Session-Native, generated by the game.
How to Join
What is the way to join RustCommerce-Session-Native?
To connect: start Rust, press F1, enter client.connect 217.119.77.167:35381 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y,rr1d121d27
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Other
rr1d121d27
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.