RST15929
RustCommerce-Session-Native
Offline 217.119.77.167:31925 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 179/500
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02MODPlayers 121/100
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03MODPlayers 86/700
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04MODPlayers 22/200
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05MODPlayers 26/1000
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06MODPlayers 268/700
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry RustCommerce-Session-Native?
On Rust Tracker, RustCommerce-Session-Native sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustCommerce-Session-Native?
The game's server browser reads these tags from RustCommerce-Session-Native: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; rr5ce15584 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
On what schedule does RustCommerce-Session-Native wipe?
RustCommerce-Session-Native's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 26 days 19 hours since this world was made.
Server Details
Is RustCommerce-Session-Native up, and how does its uptime hold?
Tracking shows RustCommerce-Session-Native offline as of now, last seen 26 days 18 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 2 October 2026.
What Rust version is RustCommerce-Session-Native on?
Confirmed for RustCommerce-Session-Native: Rust network protocol 2633 and build 165217, Linux. Steam updates it for you; your game must share the protocol to join.
Where does RustCommerce-Session-Native sit?
Nothing on region from RustCommerce-Session-Native; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 217.119.77.167:31925.
Player Count
What is the player count on RustCommerce-Session-Native?
Last seen 26 days 18 hours ago; RustCommerce-Session-Native is offline at present.
What rank does RustCommerce-Session-Native carry among Rust servers?
Top 70% of all ranked servers, and #15,929 on seven-day player hours: RustCommerce-Session-Native.
Settings
Which settings and rules are confirmed on RustCommerce-Session-Native?
No gather rate appears in RustCommerce-Session-Native's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on RustCommerce-Session-Native?
A procedural map runs on RustCommerce-Session-Native, generated by the game.
Connect
Which steps join RustCommerce-Session-Native?
To connect: start Rust, press F1, enter client.connect 217.119.77.167:31925 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z,rr5ce15584
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Other
rr5ce15584
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.