RST16003
RustCommerce-Session-Native
Offline 217.119.77.167:31210 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 114/500
-
02MODPlayers 127/100
-
03MODPlayers 195/225
-
04MODPlayers 75/700
-
05MODPlayers 221/700
-
06MODPlayers 348/350
Quick answers
From the figures on this page.
Filters
Where does RustCommerce-Session-Native appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include RustCommerce-Session-Native. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on RustCommerce-Session-Native?
These tags are published by RustCommerce-Session-Native for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does RustCommerce-Session-Native wipe?
Too few wipes on record for RustCommerce-Session-Native to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 25 days 12 hours.
Server Details
How reliable is RustCommerce-Session-Native, and is it online now?
Offline now, RustCommerce-Session-Native was last seen 25 days 12 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 4 October 2026.
Which Rust build is RustCommerce-Session-Native running?
Rust network protocol 2633 and build 165217 is the build on RustCommerce-Session-Native; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
What location is RustCommerce-Session-Native hosted in?
No region is published by RustCommerce-Session-Native. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 217.119.77.167:31210.
Population
Is RustCommerce-Session-Native busy?
Last seen 25 days 12 hours ago; RustCommerce-Session-Native is offline at present.
What rank does RustCommerce-Session-Native carry among Rust servers?
Top 71% of all ranked servers, and #16,003 on seven-day player hours: RustCommerce-Session-Native.
Map and Rules
Which settings and rules are confirmed on RustCommerce-Session-Native?
No gather rate appears in RustCommerce-Session-Native's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.
Which map is loaded on RustCommerce-Session-Native?
Generated by the game: the procedural map on RustCommerce-Session-Native.
How to Join
What is the way to join RustCommerce-Session-Native?
Open the console in Rust with F1 after starting the game, then type client.connect 217.119.77.167:31210. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.