RST16009
RustCommerce-Session-Native
Offline 217.119.77.167:30961 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 36/500
-
02MODPlayers 127/100
-
03MODPlayers 41/225
-
04MODPlayers 35/700
-
05MODPlayers 7/200
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06MODPlayers 5/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry RustCommerce-Session-Native?
On Rust Tracker, RustCommerce-Session-Native sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does RustCommerce-Session-Native carry, and what do they mean?
These tags are published by RustCommerce-Session-Native for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does RustCommerce-Session-Native wipe?
The record holds too few of RustCommerce-Session-Native's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 24 days 12 hours.
Server Details
Is RustCommerce-Session-Native up, and how does its uptime hold?
Offline: RustCommerce-Session-Native confirmed offline, last seen 24 days 12 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 4 October 2026.
Which Rust build is RustCommerce-Session-Native running?
Confirmed for RustCommerce-Session-Native: Rust network protocol 2633 and build 165217, Linux. The same protocol is required to join, and Steam updates it for you.
Where does RustCommerce-Session-Native sit?
Nothing on region from RustCommerce-Session-Native; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 217.119.77.167:30961.
Player Count
How many players are on RustCommerce-Session-Native right now?
Last seen 24 days 12 hours ago; RustCommerce-Session-Native is offline at present.
How does RustCommerce-Session-Native compare in the rankings?
On player hours over seven days, RustCommerce-Session-Native ranks #16,009, inside the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RustCommerce-Session-Native?
The name of RustCommerce-Session-Native carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on RustCommerce-Session-Native?
Generated by the game: the procedural map on RustCommerce-Session-Native.
Connect
Which steps join RustCommerce-Session-Native?
Open the console in Rust with F1 after starting the game, then type client.connect 217.119.77.167:30961. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.