RST16838
RustCommerce-Session-Native
Offline 217.119.77.167:29776 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 21/500
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02MODPlayers 132/100
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03MODPlayers 36/225
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04MODPlayers 10/700
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05MODPlayers 44/700
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06MODPlayers 182/215
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show RustCommerce-Session-Native?
These Rust Tracker lists carry RustCommerce-Session-Native: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustCommerce-Session-Native?
The game's server browser reads these tags from RustCommerce-Session-Native: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does RustCommerce-Session-Native wipe?
Too few wipes on record for RustCommerce-Session-Native to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 29 days 16 hours.
Server Details
Is RustCommerce-Session-Native up, and how does its uptime hold?
Offline now, RustCommerce-Session-Native was last seen 29 days 16 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 30 September 2026.
What Rust version is RustCommerce-Session-Native on?
Rust network protocol 2633 and build 165217 is the build on RustCommerce-Session-Native; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Where does RustCommerce-Session-Native sit?
Nothing on region from RustCommerce-Session-Native; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 217.119.77.167:29776.
Population
Is RustCommerce-Session-Native busy?
Offline now for RustCommerce-Session-Native, last seen 29 days 16 hours ago.
Where does RustCommerce-Session-Native sit in the server rankings?
On player hours over seven days, RustCommerce-Session-Native ranks #16,838, inside the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RustCommerce-Session-Native?
No gather rate appears in RustCommerce-Session-Native's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on RustCommerce-Session-Native?
A procedural map runs on RustCommerce-Session-Native, generated by the game.
Connect
Which steps join RustCommerce-Session-Native?
Open the console in Rust with F1 after starting the game, then type client.connect 217.119.77.167:29776. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.