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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,617online PAX35,650playing OCC2,906with players WIPED 3H66
MODModded traffic
Callsign

RST16841

RustCommerce-POC-Inbound

Offline 217.119.77.167:28015 checked 31d ago

moddedoxide
Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#16,841top 72%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepFri 11 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 12:28 UTC31d ago 0 – running 0
Fri 11 Sep, 09:03 UTC46d ago – – 15.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry RustCommerce-POC-Inbound?

These Rust Tracker lists carry RustCommerce-POC-Inbound: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that RustCommerce-POC-Inbound is listed under?

Listed for the server browser to read, RustCommerce-POC-Inbound publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): This server runs game build 163207; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on RustCommerce-POC-Inbound when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for RustCommerce-POC-Inbound?

RustCommerce-POC-Inbound's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 31 days 17 hours since this world was made.

Location and Status

How reliable is RustCommerce-POC-Inbound, and is it online now?

Offline: RustCommerce-POC-Inbound confirmed offline, last seen 31 days 10 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 18 September 2026.

What Rust version is RustCommerce-POC-Inbound on?

Rust network protocol 2633 and build 163207 is the build on RustCommerce-POC-Inbound; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Which location is RustCommerce-POC-Inbound in?

Region: none published by RustCommerce-POC-Inbound. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 217.119.77.167:28015.

Population

Is RustCommerce-POC-Inbound busy?

Offline now for RustCommerce-POC-Inbound, last seen 31 days 10 hours ago.

Where does RustCommerce-POC-Inbound sit in the server rankings?

Seven-day player hours put RustCommerce-POC-Inbound at #16,841, within the top 72% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RustCommerce-POC-Inbound?

The name of RustCommerce-POC-Inbound carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on RustCommerce-POC-Inbound?

Generated by the game: the procedural map on RustCommerce-POC-Inbound.

How to Join

What is the way to join RustCommerce-POC-Inbound?

Open the console in Rust with F1 after starting the game, then type client.connect 217.119.77.167:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build This server runs game build 163207.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.