RST16841
RustCommerce-POC-Inbound
Offline 217.119.77.167:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 12:28 UTC31d ago | 0 | – | running | 0 |
| Fri 11 Sep, 09:03 UTC46d ago | – | – | 15.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 84/500
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02MODPlayers 127/100
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03MODPlayers 82/225
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04MODPlayers 31/700
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05MODPlayers 6/200
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06MODPlayers 13/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry RustCommerce-POC-Inbound?
These Rust Tracker lists carry RustCommerce-POC-Inbound: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that RustCommerce-POC-Inbound is listed under?
Listed for the server browser to read, RustCommerce-POC-Inbound publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): This server runs game build 163207; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on RustCommerce-POC-Inbound when wipe day lands?
At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for RustCommerce-POC-Inbound?
RustCommerce-POC-Inbound's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 31 days 17 hours since this world was made.
Location and Status
How reliable is RustCommerce-POC-Inbound, and is it online now?
Offline: RustCommerce-POC-Inbound confirmed offline, last seen 31 days 10 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 18 September 2026.
What Rust version is RustCommerce-POC-Inbound on?
Rust network protocol 2633 and build 163207 is the build on RustCommerce-POC-Inbound; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Which location is RustCommerce-POC-Inbound in?
Region: none published by RustCommerce-POC-Inbound. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 217.119.77.167:28015.
Population
Is RustCommerce-POC-Inbound busy?
Offline now for RustCommerce-POC-Inbound, last seen 31 days 10 hours ago.
Where does RustCommerce-POC-Inbound sit in the server rankings?
Seven-day player hours put RustCommerce-POC-Inbound at #16,841, within the top 72% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RustCommerce-POC-Inbound?
The name of RustCommerce-POC-Inbound carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on RustCommerce-POC-Inbound?
Generated by the game: the procedural map on RustCommerce-POC-Inbound.
How to Join
What is the way to join RustCommerce-POC-Inbound?
Open the console in Rust with F1 after starting the game, then type client.connect 217.119.77.167:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.