Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,847online PAX92,510playing OCC3,855with players WIPED 3H385
MODModded traffic
Callsign

CON9039=

ConfusedC1

Online 216.39.241.155:28215 checked 8m ago

moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 1
Rank#9,039top 41%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
00.250.50.75116:0018:0005:0009:0012:0014:00

Hourly average and peak, UTC.

Server performance

01020304016:0018:0005:0009:0012:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 180/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 132/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 187/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 84/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 86 on average RustSpain.com | EU Main
    Players 349/200
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 86 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 238/700
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry ConfusedC1?

These Rust Tracker lists carry ConfusedC1: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does ConfusedC1 carry, and what do they mean?

These tags are published by ConfusedC1 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does ConfusedC1 wipe?

ConfusedC1's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 9 days 7 hours.

Server Details

Is ConfusedC1 up, and how does its uptime hold?

Right now ConfusedC1 is online. By its own uptime figure, the last restart was roughly 5 hours ago. Uptime stood at 54% for the last 7 full days, 91 of 168 hours online. Rust Tracker logged it first on 20 October 2026.

Which Rust version is confirmed on ConfusedC1?

Rust network protocol 2635 and build 168909 on Linux is what ConfusedC1 runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on ConfusedC1?

For the last 48 hours it averaged 9 server fps; the floor was 5. Maximum entities carried: 92,612, from buildings and deployables to everything else. Memory peaked at 2,434 MB. A climbing entity count and low fps are what register as lag for players.

What location is ConfusedC1 hosted in?

Region: none published by ConfusedC1. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 216.39.241.155:28215.

Player Count

How many players are on ConfusedC1 right now?

ConfusedC1 is at 0 players, capacity 10. Seven-day average 0 players; peak 1. Busiest window in 48 hours: 03:00 UTC, 1 players on average.

Where does ConfusedC1 sit in the server rankings?

On player hours over seven days, ConfusedC1 ranks #9,039, inside the top 41% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on ConfusedC1?

Nothing in ConfusedC1's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

Which map is confirmed for ConfusedC1?

Generated by the game from seed 1210029907, the procedural map on ConfusedC1 measures 4,000. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto ConfusedC1?

Open the console in Rust with F1 after starting the game, then type client.connect 216.39.241.155:28215. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.