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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,863online PAX104,004playing OCC3,955with players WIPED 3H547
MODModded traffic
Callsign

PRM5520=

PrimeCraze ZombieTown | PvE | Zombies | Events

Online NA 216.245.177.49:28015 checked 10m ago

monthly wipes moddedcarbonpve
Clearance · join
Players now 0/ 30 0% full
7-day average0peak 3
Rank#5,520top 25% · #924 in NA
Last wipe28d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.

The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:16 UTC FW28d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign DCK051NA · groups of 6 · monthly · 2 on average US | Ducks PVE Community Server
    Players 1/25
  2. 02PVE
    Callsign HVN086NA · groups of 5 · monthly · 1 on average Haven ♥ Cozy PvE | No BP Wipe | 6k Map
    Players 3/30
  3. 03MOD
    Callsign GLD407NA · groups of 6 · biweekly · 13 on average [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly
    Players 8/100
  4. 04MOD
    Callsign RST021NA · groups of 6 · 2x · monthly · 3 on average US RUSTPA.COM | 2X | PvE/PvP | Parental Advisory
    Players 2/50
  5. 05MOD
    Callsign RST013NA · groups of 8+ · monthly · 49 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 35/200
  6. 06MOD
    Callsign RST014NA · groups of 8+ · monthly · 37 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 34/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry PrimeCraze ZombieTown | PvE | Zombies | Events?

PvE servers, tracked live, Modded servers, tracked live, Zombie servers, on radar and North America: live server tracking — the Rust Tracker lists that include PrimeCraze ZombieTown | PvE | Zombies | Events. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on PrimeCraze ZombieTown | PvE | Zombies | Events?

These tags are published by PrimeCraze ZombieTown | PvE | Zombies | Events for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): Slots: 30; ts6 (Group limit): Teams are capped at 6; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): No player fights — the world is the danger; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on PrimeCraze ZombieTown | PvE | Zombies | Events when wipe day lands?

At their busiest, recent wipes averaged 2 players. 23 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for PrimeCraze ZombieTown | PvE | Zombies | Events?

One wipe a month for PrimeCraze ZombieTown | PvE | Zombies | Events: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 28 days 1 hours. Its tags carry a monthly wipe schedule.

Location and Status

Is PrimeCraze ZombieTown | PvE | Zombies | Events up, and how does its uptime hold?

Tracking shows PrimeCraze ZombieTown | PvE | Zombies | Events online as of now. The uptime it reports puts the last restart about 9 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 22 September 2026.

What Rust version is PrimeCraze ZombieTown | PvE | Zombies | Events on?

Rust network protocol 2635 and build 168909 on Windows is what PrimeCraze ZombieTown | PvE | Zombies | Events runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on PrimeCraze ZombieTown | PvE | Zombies | Events?

For the last 48 hours it averaged 78 server fps; the floor was 37. Peak entity count: 108,697, covering buildings, deployables and all else in the world. Memory peaked at 4,614 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is PrimeCraze ZombieTown | PvE | Zombies | Events hosted in?

In North America, under its NA tag, is where PrimeCraze ZombieTown | PvE | Zombies | Events lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 216.245.177.49:28015.

Population

What is the player count on PrimeCraze ZombieTown | PvE | Zombies | Events?

Tracking PrimeCraze ZombieTown | PvE | Zombies | Events: 0 of 30 slots filled. Seven-day average 0 players; peak 3. Peak traffic in the last 48 hours came at 20:00 UTC, averaging 3 players.

Where does PrimeCraze ZombieTown | PvE | Zombies | Events sit in the server rankings?

Seven-day player hours: #5,520 overall for PrimeCraze ZombieTown | PvE | Zombies | Events, top 25% of ranked servers, #924 in North America.

Map and Rules

Which settings and rules are confirmed on PrimeCraze ZombieTown | PvE | Zombies | Events?

No gather rate appears in PrimeCraze ZombieTown | PvE | Zombies | Events's name. Up to 6 players per group. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

Which map is confirmed for PrimeCraze ZombieTown | PvE | Zombies | Events?

A procedural map of size 4,250 runs on PrimeCraze ZombieTown | PvE | Zombies | Events, generated by the game from seed 1760108465. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto PrimeCraze ZombieTown | PvE | Zombies | Events?

To connect: start Rust, press F1, enter client.connect 216.245.177.49:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://primecrazezt.com.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts6

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players Slots: 30.
ts6
Group limit Teams are capped at 6.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.