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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,623online PAX39,438playing OCC2,939with players WIPED 3H88
MODModded traffic
Callsign

GLD798↓

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

Online NA 135.148.136.6:60405 checked 6m ago

biweekly wipes vanillamoddedoxidepve
Clearance · join
Players now 5/ 100 5% full
7-day average13peak 33
Rank#798top 4% · #121 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
01020304008:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

025507510008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 6% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak40players, last three wipes
crowd held0%else halves by day 10.5

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 14d 10hThu 12 Nov, 17:58 UTC
  3. 35d 11hThu 3 Dec, 19:00 UTCFW
  4. 42d 10hThu 10 Dec, 17:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:58 UTC13d ago 38 – running 7
Thu 1 Oct, 18:02 UTC FW27d ago 43 halved by day 10 14 days 2
Thu 17 Sep, 17:58 UTC41d ago 38 halved by day 11 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly appear in Rust Tracker lists and filters?

On Rust Tracker, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly sits in these lists: PvE servers, tracked live, Modded servers, tracked live, Zombie servers, on radar and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.

How should you read the tags on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Listed for the server browser to read, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts6 (Group limit): Team limit: 6; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Server browser: listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly when wipe day lands?

Recent wipes averaged a peak of 40 players. 6 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 10.5 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly runs on a every 4 weeks on Thursday at 17:58 UTC wipe rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 13 days 13 hours. A two-weekly wipe schedule is published in its tags.

Server Details

What is the uptime on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, and is it online?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is up and online at this moment. About 23 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Rust network protocol 2635 and build 168909 is the build on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Average server fps over the last 48 hours: 66, with a low of 46. Maximum entities carried: 255,403, from buildings and deployables to everything else. Peak memory use: 6,691 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly in?

Listed in North America under NA: that is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 135.148.136.6:60405.

Player Count

What is the player count on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Tracking [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: 5 of 100 slots filled. Seven-day average 13 players; peak 33. Peak traffic in the last 48 hours came at 03:00 UTC, averaging 28 players.

What rank does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly carry among Rust servers?

Top 4% of all ranked servers and #121 in North America: [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly ranks #798 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

No gather rate appears in [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly's name. The group limit is 6 players. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

A procedural map of size 4,500 runs on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, generated by the game from seed 467147874. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

To connect: start Rust, press F1, enter client.connect 135.148.136.6:60405 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://www.goldenhourrust.com/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players 100 slots on this server.
ts6
Group limit Team limit: 6.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.