Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,658online PAX32,604playing OCC2,794with players WIPED 3H75
MODModded traffic
Callsign

RST10794=

RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02

Online NA 216.244.65.251:28015 checked 11m ago

monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#10,794top 48% · #1314 in NA
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

01020304005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 48% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.

The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign WLL015NA · groups of 8+ · monthly · 15 on average [NA] Willjum's Casual Solo/Duo Monthly
    Players 11/175
  2. 02MOD
    Callsign HMP018NA · groups of 8+ · monthly · 7 on average Hempville 420 No Kos Low Decay / Limited PvP
    Players 10/90
  3. 03MOD
    Callsign MDA017NA · groups of 8+ · monthly · 4 on average Made in Quebec & France! QC FR EN (Website 9 Languages)
    Players 3/1000
  4. 04MOD
    Callsign TST016NA · groups of 8+ · monthly · 2 on average Testing Grounds
    Players 0/15
  5. 05MOD
    Callsign APC036NA · groups of 20+ · monthly · 1 on average Apocrypha-Linux | PvE | PvP
    Players 2/50
  6. 06MOD
    Callsign EXL006NA · groups of 8+ · monthly · 1 on average [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree |
    Players 0/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

On Rust Tracker, RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 sits in these lists: Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 carry, and what do they mean?

The game's server browser reads these tags from RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 when wipe day lands?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 32 hours after it.

On what schedule does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 wipe?

One wipe a month for RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 27 days 10 hours. A monthly wipe schedule is published in its tags.

Location and Status

What is the uptime on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02, and is it online?

Right now RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 is online. The uptime it reports puts the last restart about 6 days ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 on?

Rust network protocol 2635 and build 168909 on Linux is what RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 run?

For the last 48 hours it averaged 32 server fps; the floor was 29. Buildings, deployables and the rest of the world took it to a maximum of 79,109 entities. Peak memory use: 3,715 MB. Players feel lag when fps drops and the entity count climbs.

What location is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 hosted in?

In North America, under its NA tag, is where RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 216.244.65.251:28015.

Player Count

What is the player count on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

Slots 50; players on board 0: that is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 now. Seven-day average 0 players; peak 1.

Where does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 sit in the server rankings?

Top 48% of all ranked servers and #1,314 in North America: RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 ranks #10,794 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

Nothing in RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

What map is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 on?

A procedural map of size 3,750 runs on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02, generated by the game from seed 255308939. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name RustWorld SEA1.

How to Join

Which steps join RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

To connect: start Rust, press F1, enter client.connect 216.244.65.251:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: http://www.rustworld.cc/.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.