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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,617online PAX34,993playing OCC2,836with players WIPED 3H74
MODModded traffic
Callsign

DFN8551

Rust Defensive Telemetry Lab

Offline 216.146.25.53:28015 checked 4d ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average1peak 2
Rank#8,551top 38%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 96/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 31/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Rust Defensive Telemetry Lab?

Modded servers, tracked live — the Rust Tracker lists that include Rust Defensive Telemetry Lab. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Rust Defensive Telemetry Lab carry, and what do they mean?

The game's server browser reads these tags from Rust Defensive Telemetry Lab: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

On what schedule does Rust Defensive Telemetry Lab wipe?

The record holds too few of Rust Defensive Telemetry Lab's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 17 days 9 hours.

Server Details

What is the uptime on Rust Defensive Telemetry Lab, and is it online?

Offline now, Rust Defensive Telemetry Lab was last seen 4 days 7 hours ago. 7% uptime over the last 7 full days, with 12 of 168 hours up. First contact for Rust Tracker: 11 October 2026.

Which Rust build is Rust Defensive Telemetry Lab running?

Rust network protocol 2635 and build 168909 on Windows is what Rust Defensive Telemetry Lab runs. Steam updates it for you; your game must share the protocol to join.

What location is Rust Defensive Telemetry Lab hosted in?

Region: none published by Rust Defensive Telemetry Lab. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 216.146.25.53:28015.

Population

How many players are on Rust Defensive Telemetry Lab right now?

Offline: Rust Defensive Telemetry Lab, last seen 4 days 7 hours ago. Seven-day average 1 players; peak 2.

What rank does Rust Defensive Telemetry Lab carry among Rust servers?

Seven-day player hours put Rust Defensive Telemetry Lab at #8,551, within the top 38% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rust Defensive Telemetry Lab?

No gather rate appears in Rust Defensive Telemetry Lab's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is Rust Defensive Telemetry Lab on?

Procedural map on Rust Defensive Telemetry Lab, made by the game.

Connect

Which steps join Rust Defensive Telemetry Lab?

To connect: start Rust, press F1, enter client.connect 216.146.25.53:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.