PBL15330
Public Enemies
Offline 216.116.13.40:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 29/500
-
02MODPlayers 120/100
-
03MODPlayers 50/225
-
04MODPlayers 16/700
-
05MODPlayers 52/700
-
06MODPlayers 231/260
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Public Enemies?
Modded servers, tracked live — the Rust Tracker lists that include Public Enemies. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does Public Enemies carry, and what do they mean?
The game's server browser reads these tags from Public Enemies: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Public Enemies?
Public Enemies's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 11 days 21 hours since this world was made.
Location and Status
What is the uptime on Public Enemies, and is it online?
Offline: Public Enemies confirmed offline, last seen 10 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 18 October 2026.
What Rust version is Public Enemies on?
Confirmed for Public Enemies: Rust network protocol 2634 and build 167781, Windows. Steam updates it for you; your game must share the protocol to join.
Where does Public Enemies sit?
No region is published by Public Enemies. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 216.116.13.40:28015.
Population
How many players are on Public Enemies right now?
Offline: Public Enemies, last seen 10 days ago.
Where does Public Enemies sit in the server rankings?
Seven-day player hours put Public Enemies at #15,330, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Public Enemies?
The name of Public Enemies carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on Public Enemies?
Generated by the game from seed 12345, the procedural map on Public Enemies measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
Which steps join Public Enemies?
To connect: start Rust, press F1, enter client.connect 216.116.13.40:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.