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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,636online PAX31,247playing OCC2,768with players WIPED 3H72
MODModded traffic
Callsign

RCN15982

4Netplayers Racoon

Offline 213.202.226.77:28015 checked 22d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,982top 71%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 04:44 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show 4Netplayers Racoon?

Modded servers, tracked live — the Rust Tracker lists that include 4Netplayers Racoon. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does 4Netplayers Racoon carry, and what do they mean?

Listed for the server browser to read, 4Netplayers Racoon publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on 4Netplayers Racoon when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does 4Netplayers Racoon wipe?

4Netplayers Racoon's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 23 days.

Server Details

What is the uptime on 4Netplayers Racoon, and is it online?

Offline now, 4Netplayers Racoon was last seen 22 days 17 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is 4Netplayers Racoon running?

Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers Racoon runs. Steam updates it for you; your game must share the protocol to join.

Where does 4Netplayers Racoon sit?

Region: none published by 4Netplayers Racoon. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 213.202.226.77:28015.

Player Count

Is 4Netplayers Racoon busy?

Offline now for 4Netplayers Racoon, last seen 22 days 17 hours ago.

Where does 4Netplayers Racoon sit in the server rankings?

Top 71% of all ranked servers, and #15,982 on seven-day player hours: 4Netplayers Racoon.

Settings

Which settings and rules are confirmed on 4Netplayers Racoon?

The name of 4Netplayers Racoon carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on 4Netplayers Racoon?

Generated by the game from seed 1234567890, the procedural map on 4Netplayers Racoon measures 4,000. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join 4Netplayers Racoon?

To connect: start Rust, press F1, enter client.connect 213.202.226.77:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.