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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,663online PAX44,427playing OCC2,902with players WIPED 3H99
MODModded traffic
Callsign

NET15352

4Netplayers Rust Server

Offline 213.202.226.109:28015 checked 16d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,352top 71%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct6 Oct9 Oct13 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does 4Netplayers Rust Server appear in Rust Tracker lists and filters?

On Rust Tracker, 4Netplayers Rust Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on 4Netplayers Rust Server?

Listed for the server browser to read, 4Netplayers Rust Server publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does 4Netplayers Rust Server wipe?

4Netplayers Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 27 days 8 hours since this world was made.

Server Details

Is 4Netplayers Rust Server up, and how does its uptime hold?

Tracking shows 4Netplayers Rust Server offline as of now, last seen 16 days 12 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 2 October 2026.

Which Rust version is confirmed on 4Netplayers Rust Server?

Rust network protocol 2634 and build 167231 is the build on 4Netplayers Rust Server; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Which location is 4Netplayers Rust Server in?

No region is published by 4Netplayers Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 213.202.226.109:28015.

Player Count

Is 4Netplayers Rust Server busy?

Last seen 16 days 12 hours ago; 4Netplayers Rust Server is offline at present.

What rank does 4Netplayers Rust Server carry among Rust servers?

Seven-day player hours put 4Netplayers Rust Server at #15,352, within the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on 4Netplayers Rust Server?

No gather rate appears in 4Netplayers Rust Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on 4Netplayers Rust Server?

A procedural map of size 3,000 runs on 4Netplayers Rust Server, generated by the game from seed 1234567890. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join 4Netplayers Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 213.202.226.109:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.