VNO15348
4Netplayers Rust Server von David
Offline 213.202.205.63:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 10:46 UTC20d ago | 1 | – | running | 0 |
| Wed 7 Oct, 18:21 UTC21d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 105/500
-
02MODPlayers 129/100
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03MODPlayers 119/225
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04MODPlayers 90/700
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05MODPlayers 25/200
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06MODPlayers 24/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry 4Netplayers Rust Server von David?
These Rust Tracker lists carry 4Netplayers Rust Server von David: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does 4Netplayers Rust Server von David carry, and what do they mean?
The game's server browser reads these tags from 4Netplayers Rust Server von David: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on 4Netplayers Rust Server von David on wipe day?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.
On what schedule does 4Netplayers Rust Server von David wipe?
The record holds too few of 4Netplayers Rust Server von David's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 20 days 10 hours since this world was made.
Server Details
What is the uptime on 4Netplayers Rust Server von David, and is it online?
Offline now, 4Netplayers Rust Server von David was last seen 3 days ago. 117 of 168 hours up over the last 7 full days: 70% uptime. First contact for Rust Tracker: 7 October 2026.
Which Rust version is confirmed on 4Netplayers Rust Server von David?
Rust network protocol 2634 and build 167781 is the build on 4Netplayers Rust Server von David; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
Where does 4Netplayers Rust Server von David sit?
No region is published by 4Netplayers Rust Server von David. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 213.202.205.63:28015.
Player Count
What is the player count on 4Netplayers Rust Server von David?
Offline: 4Netplayers Rust Server von David, last seen 3 days ago. Across the past seven days, 0 players on average.
How does 4Netplayers Rust Server von David compare in the rankings?
Top 69% of all ranked servers, and #15,348 on seven-day player hours: 4Netplayers Rust Server von David.
Map and Rules
Which settings and rules are confirmed on 4Netplayers Rust Server von David?
No gather rate appears in 4Netplayers Rust Server von David's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for 4Netplayers Rust Server von David?
The map on 4Netplayers Rust Server von David is procedural, size 4,000, seed 1234567890, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
Which steps join 4Netplayers Rust Server von David?
To connect: start Rust, press F1, enter client.connect 213.202.205.63:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.