NET6612=
4Netplayers-5400HalleinGoesRust
Online 213.202.203.53:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:29 UTC21d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 129/500
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02MODPlayers 127/100
-
03MODPlayers 187/225
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04MODPlayers 75/700
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05MODPlayers 9/200
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06MODPlayers 18/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show 4Netplayers-5400HalleinGoesRust?
These Rust Tracker lists carry 4Netplayers-5400HalleinGoesRust: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that 4Netplayers-5400HalleinGoesRust is listed under?
These tags are published by 4Netplayers-5400HalleinGoesRust for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on 4Netplayers-5400HalleinGoesRust when wipe day lands?
Recent wipes averaged a peak of 3 players. The peak on the latest wipe came 25 hours after it.
When does 4Netplayers-5400HalleinGoesRust wipe?
4Netplayers-5400HalleinGoesRust's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 21 days 16 hours.
Server Details
What is the uptime on 4Netplayers-5400HalleinGoesRust, and is it online?
4Netplayers-5400HalleinGoesRust is up and online at this moment. The uptime it reports puts the last restart about 25 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 6 October 2026.
What Rust version is 4Netplayers-5400HalleinGoesRust on?
Rust network protocol 2635 and build 168909 is the build on 4Netplayers-5400HalleinGoesRust; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
Is 4Netplayers-5400HalleinGoesRust holding performance?
For the last 48 hours it averaged 28 server fps; the floor was 21. Buildings, deployables and the rest of the world took it to a maximum of 798,954 entities. Peak memory use: 9,293 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Where does 4Netplayers-5400HalleinGoesRust sit?
No region is published by 4Netplayers-5400HalleinGoesRust. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 213.202.203.53:28015.
Population
Is 4Netplayers-5400HalleinGoesRust busy?
Slots 10; players on board 0: that is 4Netplayers-5400HalleinGoesRust now. Seven-day average 0 players; peak 2. At 15:00 UTC it drew its highest average of the last 48 hours: 1 players.
What rank does 4Netplayers-5400HalleinGoesRust carry among Rust servers?
Top 30% of all ranked servers, and #6,612 on seven-day player hours: 4Netplayers-5400HalleinGoesRust.
Map and Rules
Which settings and rules are confirmed on 4Netplayers-5400HalleinGoesRust?
No gather rate appears in 4Netplayers-5400HalleinGoesRust's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for 4Netplayers-5400HalleinGoesRust?
The map on 4Netplayers-5400HalleinGoesRust is procedural, size 4,500, seed 1234567890, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
Which steps join 4Netplayers-5400HalleinGoesRust?
To connect: start Rust, press F1, enter client.connect 213.202.203.53:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.