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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,698online PAX53,885playing OCC3,236with players WIPED 3H139
MODModded traffic
Callsign

NET6612=

4Netplayers-5400HalleinGoesRust

Online 213.202.203.53:28015 checked 15m ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 2
Rank#6,612top 30%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

01020304011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:29 UTC21d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 129/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 127/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 187/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 75/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 9/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 18/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show 4Netplayers-5400HalleinGoesRust?

These Rust Tracker lists carry 4Netplayers-5400HalleinGoesRust: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that 4Netplayers-5400HalleinGoesRust is listed under?

These tags are published by 4Netplayers-5400HalleinGoesRust for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on 4Netplayers-5400HalleinGoesRust when wipe day lands?

Recent wipes averaged a peak of 3 players. The peak on the latest wipe came 25 hours after it.

When does 4Netplayers-5400HalleinGoesRust wipe?

4Netplayers-5400HalleinGoesRust's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 21 days 16 hours.

Server Details

What is the uptime on 4Netplayers-5400HalleinGoesRust, and is it online?

4Netplayers-5400HalleinGoesRust is up and online at this moment. The uptime it reports puts the last restart about 25 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 6 October 2026.

What Rust version is 4Netplayers-5400HalleinGoesRust on?

Rust network protocol 2635 and build 168909 is the build on 4Netplayers-5400HalleinGoesRust; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Is 4Netplayers-5400HalleinGoesRust holding performance?

For the last 48 hours it averaged 28 server fps; the floor was 21. Buildings, deployables and the rest of the world took it to a maximum of 798,954 entities. Peak memory use: 9,293 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does 4Netplayers-5400HalleinGoesRust sit?

No region is published by 4Netplayers-5400HalleinGoesRust. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 213.202.203.53:28015.

Population

Is 4Netplayers-5400HalleinGoesRust busy?

Slots 10; players on board 0: that is 4Netplayers-5400HalleinGoesRust now. Seven-day average 0 players; peak 2. At 15:00 UTC it drew its highest average of the last 48 hours: 1 players.

What rank does 4Netplayers-5400HalleinGoesRust carry among Rust servers?

Top 30% of all ranked servers, and #6,612 on seven-day player hours: 4Netplayers-5400HalleinGoesRust.

Map and Rules

Which settings and rules are confirmed on 4Netplayers-5400HalleinGoesRust?

No gather rate appears in 4Netplayers-5400HalleinGoesRust's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for 4Netplayers-5400HalleinGoesRust?

The map on 4Netplayers-5400HalleinGoesRust is procedural, size 4,500, seed 1234567890, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join 4Netplayers-5400HalleinGoesRust?

To connect: start Rust, press F1, enter client.connect 213.202.203.53:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.