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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,719online PAX48,039playing OCC3,199with players WIPED 3H104
MODModded traffic
Callsign

CMB11553

Combat Local - Carbon Dev

Offline 213.182.203.86:28015 checked 4d ago

moddedcarbon
Clearance · join
Players now 1/ 10 10% full
7-day average1peak 1
Rank#11,553top 52%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Combat Local - Carbon Dev?

These Rust Tracker lists carry Combat Local - Carbon Dev: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Combat Local - Carbon Dev?

Listed for the server browser to read, Combat Local - Carbon Dev publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does Combat Local - Carbon Dev wipe?

Too few wipes on record for Combat Local - Carbon Dev to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 4 days 12 hours since this world was made.

Server Details

Is Combat Local - Carbon Dev up, and how does its uptime hold?

Tracking shows Combat Local - Carbon Dev offline as of now, last seen 4 days 2 hours ago. Uptime stood at 0% for the last 4 full days, 0 of 96 hours online. The first sighting by Rust Tracker was 24 October 2026.

Which Rust build is Combat Local - Carbon Dev running?

Confirmed for Combat Local - Carbon Dev: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

Where does Combat Local - Carbon Dev sit?

No region is published by Combat Local - Carbon Dev. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 213.182.203.86:28015.

Population

What is the player count on Combat Local - Carbon Dev?

Offline now for Combat Local - Carbon Dev, last seen 4 days 2 hours ago. Seven-day average 1 players; peak 1.

What rank does Combat Local - Carbon Dev carry among Rust servers?

Top 52% of all ranked servers, and #11,553 on seven-day player hours: Combat Local - Carbon Dev.

Settings

Which settings and rules are confirmed on Combat Local - Carbon Dev?

Nothing in Combat Local - Carbon Dev's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

How to Join

How do you get onto Combat Local - Carbon Dev?

Open the console in Rust with F1 after starting the game, then type client.connect 213.182.203.86:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players 10 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.