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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,704online PAX51,358playing OCC3,284with players WIPED 3H143
MODModded traffic
Callsign

DNG15917

DyingManRust

Offline 213.166.84.23:28080 checked 25d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,917top 69%
Last wipe102d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does DyingManRust appear in Rust Tracker lists and filters?

These Rust Tracker lists carry DyingManRust: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does DyingManRust carry, and what do they mean?

These tags are published by DyingManRust for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2631 (Protocol): Join only if your game is on protocol 2631; cs158240 (Build): This server runs game build 158240; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does DyingManRust wipe?

DyingManRust's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 102 days 5 hours.

Location and Status

What is the uptime on DyingManRust, and is it online?

Offline now, DyingManRust was last seen 25 days 16 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 15 September 2026.

Which Rust version is confirmed on DyingManRust?

Confirmed for DyingManRust: Rust network protocol 2631 and build 158240, Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does DyingManRust sit?

Nothing on region from DyingManRust; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 213.166.84.23:28080.

Population

How many players are on DyingManRust right now?

Last seen 25 days 16 hours ago; DyingManRust is offline at present.

What rank does DyingManRust carry among Rust servers?

Top 69% of all ranked servers, and #15,917 on seven-day player hours: DyingManRust.

Settings

Which settings and rules are confirmed on DyingManRust?

The name of DyingManRust carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on DyingManRust?

Generated by the game from seed 481981, the procedural map on DyingManRust measures 2,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join DyingManRust?

Open the console in Rust with F1 after starting the game, then type client.connect 213.166.84.23:28080. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2631
Protocol Join only if your game is on protocol 2631.
cs158240
Build This server runs game build 158240.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.