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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,899online PAX104,128playing OCC4,035with players WIPED 3H421
MODModded traffic
Callsign

RST15310=

Rustdeft Trio

Offline 213.146.165.166:28025 checked 10h ago

moddedoxide
Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#15,310top 69%
Last wipe17h agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeakWipe
0123423:0001:0003:0004:0006:0008:00Wiped Wed 28 Oct, 23:15 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608023:0001:0003:0004:0006:0008:00Wiped Wed 28 Oct, 23:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 23:22 UTC19h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 122/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 199/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 95 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 80/700
  5. 05MOD
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  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 84 on average RustSpain.com | EU Main
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Rustdeft Trio?

On Rust Tracker, Rustdeft Trio sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which tags does Rustdeft Trio carry, and what do they mean?

These tags are published by Rustdeft Trio for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): Slots: 0; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Who operates Rustdeft Trio?

Same operator, most likely: Rustdeft Trio publishes a rustdeft.com hostname, and 3 other servers we track publish it as well.

Wipe Schedule

On what schedule does Rustdeft Trio wipe?

Rustdeft Trio's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 17 hours.

Server Details

Is Rustdeft Trio up, and how does its uptime hold?

Offline: Rustdeft Trio confirmed offline, last seen 10 hours ago. The uptime it reports puts the last restart about 4 hours ago. The first sighting by Rust Tracker was 28 October 2026.

Which Rust build is Rustdeft Trio running?

Confirmed for Rustdeft Trio: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on Rustdeft Trio?

Average server fps over the last 48 hours: 54, with a low of 40. Maximum entities carried: 202,850, from buildings and deployables to everything else. Peak memory use: 3,961 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Rustdeft Trio sit?

Nothing on region from Rustdeft Trio; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 213.146.165.166:28025.

Population

Is Rustdeft Trio busy?

Offline now for Rustdeft Trio, last seen 10 hours ago. The last seven days put it at 0 players on average.

Where does Rustdeft Trio sit in the server rankings?

On player hours over seven days, Rustdeft Trio ranks #15,310, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Rustdeft Trio?

The name of Rustdeft Trio carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Rustdeft Trio?

The map on Rustdeft Trio is procedural, size 6,000, seed 1, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto Rustdeft Trio?

Open the console in Rust with F1 after starting the game, then type client.connect 213.146.165.166:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players Slots: 0.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.