RDR14829=
Raiders of the Deep
Online 213.133.102.113:28035 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW27d ago | 1 | – | running | 0 |
| Sun 20 Sep, 19:55 UTC38d ago | 2 | held half | 10.9 days | 1 |
| Sat 19 Sep, 17:10 UTC39d ago | 4 | – | 1.1 days | 1 |
| Thu 17 Sep, 17:45 UTC41d ago | 3 | held half | 2 days | 2 |
| Wed 16 Sep, 18:38 UTC42d ago | 3 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 54/500
-
02MODPlayers 130/100
-
03MODPlayers 72/225
-
04MODPlayers 22/700
-
05MODPlayers 3/200
-
06MODPlayers 6/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Raiders of the Deep?
These Rust Tracker lists carry Raiders of the Deep: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Raiders of the Deep?
The game's server browser reads these tags from Raiders of the Deep: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Slots: 40; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; rustmaps (Custom tag): Set by the owner or a plugin; not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on Raiders of the Deep when wipe day lands?
At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 22 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
When does Raiders of the Deep wipe?
Irregular wipe times at Raiders of the Deep: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 27 days 12 hours.
Location and Status
Is Raiders of the Deep up, and how does its uptime hold?
Tracking shows Raiders of the Deep online as of now. The uptime it reports puts the last restart about 22 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on Raiders of the Deep?
Rust network protocol 2635 and build 168909 is the build on Raiders of the Deep; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
Is Raiders of the Deep holding performance?
Average server fps over the last 48 hours: 214, with a low of 165. Buildings, deployables and the rest of the world took it to a maximum of 25,291 entities. It drew as much as 2,908 MB of memory. Players feel lag when fps drops and the entity count climbs.
What location is Raiders of the Deep hosted in?
Nothing on region from Raiders of the Deep; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 213.133.102.113:28035.
Population
How many players are on Raiders of the Deep right now?
Raiders of the Deep is at 0 players, capacity 40. Seven-day average 0 players; peak 2.
What rank does Raiders of the Deep carry among Rust servers?
Top 67% of all ranked servers, and #14,829 on seven-day player hours: Raiders of the Deep.
Map and Rules
Which settings and rules are confirmed on Raiders of the Deep?
Nothing in Raiders of the Deep's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
What map is Raiders of the Deep on?
Map size is custom at 3,000, and Raiders of the Deep publishes the map file for download here.
How to Join
What is the way to join Raiders of the Deep?
Open the console in Rust with F1 after starting the game, then type client.connect 213.133.102.113:28035. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://dauerdrauf.com/.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.