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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,753online PAX57,310playing OCC3,407with players WIPED 3H132
MODModded traffic
Callsign

LCL5568=

My Local Server

Online 213.119.173.211:28015 checked 7m ago

moddedoxide
Clearance · join
Players now 1/ 10 10% full
7-day average1peak 1
Rank#5,568top 25%
Last wipe1h agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75109:0011:0020:0022:0016:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held80%else halves by day 14

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:28 UTC1h ago – – running 0
Thu 8 Oct, 21:13 UTC20d ago 1 – – 1
Thu 1 Oct, 16:15 UTC27d ago 1 held half 7.2 days 1
Mon 28 Sep, 12:22 UTC30d ago 1 held half 3.2 days 1
Wed 23 Sep, 09:09 UTC35d ago 1 held half 5.1 days 1
Sun 20 Sep, 15:18 UTC38d ago 1 held half 2.7 days 1
Wed 16 Sep, 14:47 UTC42d ago 1 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does My Local Server appear in Rust Tracker lists and filters?

On Rust Tracker, My Local Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on My Local Server?

The game's server browser reads these tags from My Local Server: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on My Local Server when wipe day lands?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 80% of the time. By day 14 the crowd dropped below half where it did not hold.

When does My Local Server wipe?

No next wipe to predict for My Local Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 1 hours.

Location and Status

How reliable is My Local Server, and is it online now?

Tracking shows My Local Server online as of now. 39% uptime over the last 7 full days, with 65 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is My Local Server on?

Rust network protocol 2635 and build 168909 is the build on My Local Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is My Local Server hosted in?

Region: none published by My Local Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 213.119.173.211:28015.

Population

What is the player count on My Local Server?

Slots 10; players on board 1: that is My Local Server now. Seven-day average 1 players; peak 1. At 16:00 UTC it drew its highest average of the last 48 hours: 1 players.

What rank does My Local Server carry among Rust servers?

On player hours over seven days, My Local Server ranks #5,568, inside the top 25% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on My Local Server?

No gather rate appears in My Local Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on My Local Server?

Generated by the game: the procedural map on My Local Server.

How to Join

Which steps join My Local Server?

Open the console in Rust with F1 after starting the game, then type client.connect 213.119.173.211:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.