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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,869online PAX97,045playing OCC3,902with players WIPED 3H396
MODModded traffic
Callsign

CRZ7935=

CrazyRust Test Server

Online 212.73.137.6:28017 checked 6m ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 1
Rank#7,935top 36%
Last wipe8h agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
00.250.50.75117:0002:0011:0021:0006:0015:00Wiped Wed 28 Oct, 19:49 UTCWIPEWiped Thu 29 Oct, 07:46 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040017:0002:0011:0021:0006:0015:00Wiped Wed 28 Oct, 19:49 UTCWIPEWiped Thu 29 Oct, 07:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:46 UTC8h ago – – running 0
Wed 28 Oct, 19:49 UTC20h ago – – – 0
Tue 20 Oct, 20:33 UTC8d ago 2 halved by day 2 8 days 0
Tue 20 Oct, 13:00 UTC9d ago 2 – 0.3 days 1
Tue 20 Oct, 05:18 UTC9d ago 1 – 0.3 days 1
Mon 19 Oct, 07:31 UTC10d ago 1 – 0.9 days 0
Sun 18 Oct, 05:45 UTC11d ago 1 – 1.1 days 0
Sat 17 Oct, 09:36 UTC12d ago 1 – 0.8 days 0
Thu 15 Oct, 17:40 UTC13d ago 1 – 1.7 days 0
Thu 15 Oct, 02:34 UTC14d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show CrazyRust Test Server?

On Rust Tracker, CrazyRust Test Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which tags does CrazyRust Test Server carry, and what do they mean?

These tags are published by CrazyRust Test Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on CrazyRust Test Server when wipe day lands?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 40 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd dropped below half where it did not hold.

When does CrazyRust Test Server wipe?

No next wipe to predict for CrazyRust Test Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 8 hours.

Location and Status

What is the uptime on CrazyRust Test Server, and is it online?

CrazyRust Test Server is up and online at this moment. The uptime it reports puts the last restart about 7 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is CrazyRust Test Server on?

Rust network protocol 2635 and build 168909 on Linux is what CrazyRust Test Server runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does CrazyRust Test Server run?

Server fps held an average of 239 across the last 48 hours, never below 230. Maximum entities carried: 11,020, from buildings and deployables to everything else. It drew as much as 2,132 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is CrazyRust Test Server in?

Nothing on region from CrazyRust Test Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 212.73.137.6:28017.

Population

How many players are on CrazyRust Test Server right now?

Slots 40; players on board 0: that is CrazyRust Test Server now. Peak of 1 in the last seven days, average 0 players. Busiest window in 48 hours: 20:00 UTC, 1 players on average.

Where does CrazyRust Test Server sit in the server rankings?

On player hours over seven days, CrazyRust Test Server ranks #7,935, inside the top 36% of all ranked servers.

Settings

Which settings and rules are confirmed on CrazyRust Test Server?

No gather rate appears in CrazyRust Test Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is CrazyRust Test Server on?

Generated by the game from seed 671800176, the procedural map on CrazyRust Test Server measures 4,000. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

Connect

What is the way to join CrazyRust Test Server?

To connect: start Rust, press F1, enter client.connect 212.73.137.6:28017 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://srkhost.eu/.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.