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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,890online PAX103,852playing OCC4,020with players WIPED 3H420
MODModded traffic
Callsign

HTR7835=

HTRMSZ Community server

Online 212.73.137.144:28015 checked 11m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 2
Rank#7,835top 35%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:26 UTC26d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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    Players 120/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 197/225
  4. 04MOD
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    Players 75/700
  5. 05MOD
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  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 84 on average RustSpain.com | EU Main
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does HTRMSZ Community server appear in Rust Tracker lists and filters?

On Rust Tracker, HTRMSZ Community server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on HTRMSZ Community server?

The game's server browser reads these tags from HTRMSZ Community server: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on HTRMSZ Community server on wipe day?

Recent wipes averaged a peak of 4 players. 22 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for HTRMSZ Community server?

Too few wipes on record for HTRMSZ Community server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 26 days 7 hours.

Server Details

How reliable is HTRMSZ Community server, and is it online now?

Right now HTRMSZ Community server is online. About 6 days ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 18 September 2026.

Which Rust version is confirmed on HTRMSZ Community server?

Rust network protocol 2635 and build 168909 on Windows is what HTRMSZ Community server runs. The same protocol is required to join, and Steam updates it for you.

Is HTRMSZ Community server holding performance?

Average server fps over the last 48 hours: 91, with a low of 28. Maximum entities carried: 78,731, from buildings and deployables to everything else. Memory peaked at 3,837 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does HTRMSZ Community server sit?

No region is published by HTRMSZ Community server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 212.73.137.144:28015.

Player Count

How many players are on HTRMSZ Community server right now?

Slots 50; players on board 0: that is HTRMSZ Community server now. Peak of 2 in the last seven days, average 0 players. At 11:00 UTC it drew its highest average of the last 48 hours: 1 players.

Where does HTRMSZ Community server sit in the server rankings?

On player hours over seven days, HTRMSZ Community server ranks #7,835, inside the top 35% of all ranked servers.

Settings

Which settings and rules are confirmed on HTRMSZ Community server?

The name of HTRMSZ Community server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for HTRMSZ Community server?

The map on HTRMSZ Community server is procedural, size 3,500, seed 12345, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join HTRMSZ Community server?

Open the console in Rust with F1 after starting the game, then type client.connect 212.73.137.144:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.