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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,596online PAX34,117playing OCC2,818with players WIPED 3H65
MODModded traffic
Callsign

GRE2481=

(GER/PVE) Mike's Spieleparadies

Online 212.232.18.83:28015 checked 13m ago

monthly wipes vanillamoddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average2peak 8
Rank#2,481top 11%
Last wipe5d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246805:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h.

The force wipe · high confidence

usual gap21 daysbetween real wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:02 UTC5d ago 8 – running 0
Thu 1 Oct, 18:05 UTC FW26d ago 12 halved by day 6 21 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry (GER/PVE) Mike's Spieleparadies?

On Rust Tracker, (GER/PVE) Mike's Spieleparadies sits in these lists: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How should you read the tags on (GER/PVE) Mike's Spieleparadies?

The game's server browser reads these tags from (GER/PVE) Mike's Spieleparadies: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on (GER/PVE) Mike's Spieleparadies on wipe day?

Recent wipes averaged a peak of 10 players. 22 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 6 where it did not hold.

On what schedule does (GER/PVE) Mike's Spieleparadies wipe?

One wipe a month for (GER/PVE) Mike's Spieleparadies: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 5 days 10 hours since this world was made. Tags list a monthly wipe schedule.

Server Details

What is the uptime on (GER/PVE) Mike's Spieleparadies, and is it online?

(GER/PVE) Mike's Spieleparadies is up and online at this moment. About 2 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on (GER/PVE) Mike's Spieleparadies?

Confirmed for (GER/PVE) Mike's Spieleparadies: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does (GER/PVE) Mike's Spieleparadies run?

Average server fps over the last 48 hours: 134, with a low of 76. Peak entity count: 101,816, covering buildings, deployables and all else in the world. Peak memory use: 3,233 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does (GER/PVE) Mike's Spieleparadies sit?

The name of (GER/PVE) Mike's Spieleparadies points to Europe, though no region tag is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 212.232.18.83:28015.

Population

How many players are on (GER/PVE) Mike's Spieleparadies right now?

Tracking (GER/PVE) Mike's Spieleparadies: 0 of 50 slots filled. Over seven days: average 2, peak 8 players. Busiest window in 48 hours: 21:00 UTC, 5 players on average.

What rank does (GER/PVE) Mike's Spieleparadies carry among Rust servers?

Seven-day player hours put (GER/PVE) Mike's Spieleparadies at #2,481, within the top 11% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on (GER/PVE) Mike's Spieleparadies?

Nothing in (GER/PVE) Mike's Spieleparadies's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is confirmed for (GER/PVE) Mike's Spieleparadies?

A procedural map of size 4,096 runs on (GER/PVE) Mike's Spieleparadies, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name 4kM1O45SLD2ER_ver22.

Connect

What is the way to join (GER/PVE) Mike's Spieleparadies?

To connect: start Rust, press F1, enter client.connect 212.232.18.83:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/vrURyKGNYX.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.