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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,637online PAX32,508playing OCC2,805with players WIPED 3H70
MODModded traffic
Callsign

WNI2039=

[RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10

Online 212.220.216.79:30000 checked 6m ago

weekly wipes vanillamoddedoxide
Clearance · join
Players now 1/ 50 2% full
7-day average2peak 9
Rank#2,039top 9%
Last wipe2d agoweekly schedule
Next wipe4d 2hMon 2 Nov, 07:03 UTC
Track history

Players

AveragePeak
02.557.51005:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Monday 2 November, 07:03 UTC, in 4d 2h.

Every Monday at 07:03 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held40%else halves by day 4

Coming wipes

  1. 4d 2hMon 2 Nov, 07:03 UTC
  2. 7d 14hThu 5 Nov, 19:00 UTCFW
  3. 11d 2hMon 9 Nov, 07:03 UTC
  4. 18d 2hMon 16 Nov, 07:03 UTC
  5. 25d 2hMon 23 Nov, 07:03 UTC
  6. 32d 2hMon 30 Nov, 07:03 UTC
  7. 35d 14hThu 3 Dec, 19:00 UTCFW
  8. 39d 2hMon 7 Dec, 07:03 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 07:03 UTC2d ago 9 – running 0
Mon 19 Oct, 06:58 UTC9d ago 4 held half 7 days 0
Mon 12 Oct, 07:02 UTC16d ago 11 halved by day 5 7 days 0
Mon 5 Oct, 07:10 UTC23d ago 3 held half 7 days 0
Mon 28 Sep, 07:01 UTC30d ago 7 halved by day 3 7 days 0
Mon 21 Sep, 07:01 UTC37d ago 10 halved by day 4 7 days 0
Mon 14 Sep, 07:05 UTC44d ago 5 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 123/100
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10: EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Which tags does [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 carry, and what do they mean?

These tags are published by [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 when wipe day lands?

At their busiest, recent wipes averaged 8 players. 30 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 40% of the time. In the other cases, half the peak was lost by day 4.

When does [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 wipe?

[RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 runs on a every Monday at 07:03 UTC wipe rhythm. Due on Monday 2 November at 07:03 UTC: its next wipe. Its world went live 2 days 21 hours. A weekly wipe schedule is published in its tags.

Server Details

What is the uptime on [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10, and is it online?

[RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 is up and online at this moment. About 2 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10?

Confirmed for [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 run?

For the last 48 hours it averaged 59 server fps; the floor was 43. Buildings, deployables and the rest of the world took it to a maximum of 130,291 entities. Peak memory use: 4,592 MB. Players feel lag when fps drops and the entity count climbs.

Where does [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 sit?

No region tag from [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10, but the name points to Europe. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 212.220.216.79:30000.

Population

How many players are on [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 right now?

[RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 is at 1 players, capacity 50. Over seven days: average 2, peak 9 players. At 18:00 UTC it drew its highest average of the last 48 hours: 8 players.

What rank does [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 carry among Rust servers?

Seven-day player hours put [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 at #2,039, within the top 9% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10?

No gather rate appears in [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

Which map is loaded on [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10?

Generated by the game from seed 65513780, the procedural map on [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 measures 4,500. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: ВАЙП БЫЛ 2д НАЗАД.

How to Join

Which steps join [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10?

Open the console in Rust with F1 after starting the game, then type client.connect 212.220.216.79:30000. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://win-rust.gamestores.app.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.