DVB15347
Server_217_DevBlog
Offline 212.110.152.61:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 11:00 UTC29d ago | 0 | – | running | 0 |
| Sun 27 Sep, 14:27 UTC31d ago | 0 | – | 1.9 days | 0 |
| Sat 26 Sep, 13:24 UTC32d ago | 0 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 102/500
-
02MODPlayers 121/100
-
03MODPlayers 120/225
-
04MODPlayers 46/700
-
05MODPlayers 3/200
-
06MODPlayers 20/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Server_217_DevBlog?
Modded servers, tracked live — the Rust Tracker lists that include Server_217_DevBlog. On the server list, these filters bring it up: Type: Modded.
Which tags does Server_217_DevBlog carry, and what do they mean?
Listed for the server browser to read, Server_217_DevBlog publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; v2183 (Protocol): To join, your game must match protocol 2183; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it is listed under Modded; h5e7466bf (Custom tag): Set by the owner or a plugin; not a standard Rust tag; stok (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Server_217_DevBlog on wipe day?
At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
When does Server_217_DevBlog wipe?
Irregular wipe times at Server_217_DevBlog: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 29 days 21 hours.
Location and Status
How reliable is Server_217_DevBlog, and is it online now?
Offline: Server_217_DevBlog confirmed offline, last seen 8 days 21 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 26 September 2026.
Which Rust build is Server_217_DevBlog running?
Rust network protocol 2183 is the build on Server_217_DevBlog; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Which location is Server_217_DevBlog in?
Nothing on region from Server_217_DevBlog; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 212.110.152.61:28015.
Population
How many players are on Server_217_DevBlog right now?
Last seen 8 days 21 hours ago; Server_217_DevBlog is offline at present.
Where does Server_217_DevBlog sit in the server rankings?
Top 70% of all ranked servers, and #15,347 on seven-day player hours: Server_217_DevBlog.
Map and Rules
Which settings and rules are confirmed on Server_217_DevBlog?
Nothing in Server_217_DevBlog's name states a gather rate. No group limit is published. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Off: VAC, Valve's anti-cheat.
What map is Server_217_DevBlog on?
Procedural map on Server_217_DevBlog, made by the game.
How to Join
How do you get onto Server_217_DevBlog?
Open the console in Rust with F1 after starting the game, then type client.connect 212.110.152.61:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded
Game
gmrust
mp10
v2183
Mods and access
oxide
modded
Other
h5e7466bf
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.