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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,632online PAX42,162playing OCC3,029with players WIPED 3H90
MODModded traffic
Callsign

DVB15347

Server_217_DevBlog

Offline 212.110.152.61:28015 checked 8d ago

modded
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,347top 70%
Last wipe29d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct20 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:00 UTC29d ago 0 – running 0
Sun 27 Sep, 14:27 UTC31d ago 0 – 1.9 days 0
Sat 26 Sep, 13:24 UTC32d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 102/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 121/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 120/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 46/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 3/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 20/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Server_217_DevBlog?

Modded servers, tracked live — the Rust Tracker lists that include Server_217_DevBlog. On the server list, these filters bring it up: Type: Modded.

Which tags does Server_217_DevBlog carry, and what do they mean?

Listed for the server browser to read, Server_217_DevBlog publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; v2183 (Protocol): To join, your game must match protocol 2183; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it is listed under Modded; h5e7466bf (Custom tag): Set by the owner or a plugin; not a standard Rust tag; stok (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Server_217_DevBlog on wipe day?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

When does Server_217_DevBlog wipe?

Irregular wipe times at Server_217_DevBlog: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 29 days 21 hours.

Location and Status

How reliable is Server_217_DevBlog, and is it online now?

Offline: Server_217_DevBlog confirmed offline, last seen 8 days 21 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 26 September 2026.

Which Rust build is Server_217_DevBlog running?

Rust network protocol 2183 is the build on Server_217_DevBlog; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Which location is Server_217_DevBlog in?

Nothing on region from Server_217_DevBlog; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 212.110.152.61:28015.

Population

How many players are on Server_217_DevBlog right now?

Last seen 8 days 21 hours ago; Server_217_DevBlog is offline at present.

Where does Server_217_DevBlog sit in the server rankings?

Top 70% of all ranked servers, and #15,347 on seven-day player hours: Server_217_DevBlog.

Map and Rules

Which settings and rules are confirmed on Server_217_DevBlog?

Nothing in Server_217_DevBlog's name states a gather rate. No group limit is published. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Off: VAC, Valve's anti-cheat.

What map is Server_217_DevBlog on?

Procedural map on Server_217_DevBlog, made by the game.

How to Join

How do you get onto Server_217_DevBlog?

Open the console in Rust with F1 after starting the game, then type client.connect 212.110.152.61:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
v2183
Protocol To join, your game must match protocol 2183.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

h5e7466bf
Custom tag Set by the owner or a plugin; not a standard Rust tag.
stok
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.