MNK15427
MonkeyCode Test Server
Offline 212.107.29.70:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 170/500
-
02MODPlayers 131/100
-
03MODPlayers 75/700
-
04MODPlayers 16/200
-
05MODPlayers 23/1000
-
06MODPlayers 252/700
Quick answers
From the figures on this page.
Tags
Where does MonkeyCode Test Server appear in Rust Tracker lists and filters?
On Rust Tracker, MonkeyCode Test Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does MonkeyCode Test Server carry, and what do they mean?
The game's server browser reads these tags from MonkeyCode Test Server: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for MonkeyCode Test Server?
Too few wipes on record for MonkeyCode Test Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 55 days 11 hours since this world was made.
Location and Status
Is MonkeyCode Test Server up, and how does its uptime hold?
Offline now, MonkeyCode Test Server was last seen 41 days 7 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 14 September 2026.
Which Rust version is confirmed on MonkeyCode Test Server?
Rust network protocol 2633 and build 162929 is the build on MonkeyCode Test Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
What location is MonkeyCode Test Server hosted in?
Nothing on region from MonkeyCode Test Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 212.107.29.70:28015.
Population
Is MonkeyCode Test Server busy?
Offline now for MonkeyCode Test Server, last seen 41 days 7 hours ago.
What rank does MonkeyCode Test Server carry among Rust servers?
Seven-day player hours put MonkeyCode Test Server at #15,427, within the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on MonkeyCode Test Server?
The name of MonkeyCode Test Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for MonkeyCode Test Server?
A procedural map runs on MonkeyCode Test Server, generated by the game.
How to Join
What is the way to join MonkeyCode Test Server?
To connect: start Rust, press F1, enter client.connect 212.107.29.70:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.