MNK15391
MonkeyCode Test Server
Offline 212.107.28.57:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 176/500
-
02MODPlayers 134/100
-
03MODPlayers 118/225
-
04MODPlayers 79/700
-
05MODPlayers 40/200
-
06MODPlayers 246/700
Quick answers
From the figures on this page.
Tags
Where does MonkeyCode Test Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry MonkeyCode Test Server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that MonkeyCode Test Server is listed under?
These tags are published by MonkeyCode Test Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
Which wipe times are confirmed for MonkeyCode Test Server?
MonkeyCode Test Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 55 days 13 hours since this world was made.
Location and Status
What is the uptime on MonkeyCode Test Server, and is it online?
Offline: MonkeyCode Test Server confirmed offline, last seen 39 days 20 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 16 September 2026.
What Rust version is MonkeyCode Test Server on?
Rust network protocol 2633 and build 162929 is the build on MonkeyCode Test Server; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Where does MonkeyCode Test Server sit?
No region is published by MonkeyCode Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 212.107.28.57:28015.
Population
How many players are on MonkeyCode Test Server right now?
Last seen 39 days 20 hours ago; MonkeyCode Test Server is offline at present.
How does MonkeyCode Test Server compare in the rankings?
Top – of all ranked servers, and #15,391 on seven-day player hours: MonkeyCode Test Server.
Map and Rules
Which settings and rules are confirmed on MonkeyCode Test Server?
The name of MonkeyCode Test Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on MonkeyCode Test Server?
A procedural map runs on MonkeyCode Test Server, generated by the game.
How to Join
Which steps join MonkeyCode Test Server?
To connect: start Rust, press F1, enter client.connect 212.107.28.57:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.