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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,741online PAX62,626playing OCC3,351with players WIPED 3H195
MODModded traffic
Callsign

FNS15323

Fins test server

Offline 212.105.147.238:25640 checked 4d ago

vanillamoddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe6d agono schedule published
Next wipe6hThu 29 Oct, 18:21 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 29 October, 18:21 UTC, in 6h.

Every Thursday at 18:21 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6hThu 29 Oct, 18:21 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 14d 6hThu 12 Nov, 18:21 UTC
  4. 21d 6hThu 19 Nov, 18:21 UTC
  5. 28d 6hThu 26 Nov, 18:21 UTC
  6. 35d 7hThu 3 Dec, 19:00 UTCFW
  7. 42d 6hThu 10 Dec, 18:21 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:21 UTC6d ago 0 – running 0
Thu 15 Oct, 18:19 UTC13d ago 0 – 7 days 0
Thu 8 Oct, 18:21 UTC20d ago 0 – 7 days 0
Thu 1 Oct, 18:20 UTC FW27d ago 1 halved by day 1 7 days 1
Thu 24 Sep, 18:19 UTC34d ago 0 – 7 days 0
Thu 17 Sep, 18:18 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Fins test server appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Fins test server. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Fins test server?

The game's server browser reads these tags from Fins test server: gmvanilla (Game mode): Game mode: vanilla survival; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Fins test server when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 where it did not hold.

On what schedule does Fins test server wipe?

Fins test server runs on a every Thursday at 18:21 UTC wipe rhythm. Thursday 29 October at 18:21 UTC is when the next wipe falls due. 6 days 17 hours since this world was made.

Server Details

How reliable is Fins test server, and is it online now?

Tracking shows Fins test server offline as of now, last seen 4 days 9 hours ago. Uptime stood at 45% for the last 7 full days, 75 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Fins test server running?

Rust network protocol 2635 and build 168909 is the build on Fins test server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Where does Fins test server sit?

Region: none published by Fins test server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 212.105.147.238:25640.

Player Count

What is the player count on Fins test server?

Offline: Fins test server, last seen 4 days 9 hours ago. The last seven days put it at 0 players on average.

Where does Fins test server sit in the server rankings?

Seven-day player hours put Fins test server at #15,323, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Fins test server?

The name of Fins test server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is confirmed for Fins test server?

Generated by the game from seed 518199816, the procedural map on Fins test server measures 4,250. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto Fins test server?

To connect: start Rust, press F1, enter client.connect 212.105.147.238:25640 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://atomichost.xyz/.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp40
Max players 40 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.