RND15351
RandomRaids local test
Offline 212.0.206.109:28115 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 44/500
-
02MODPlayers 135/100
-
03MODPlayers 62/225
-
04MODPlayers 18/700
-
05MODPlayers 3/200
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06MODPlayers 4/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry RandomRaids local test?
On Rust Tracker, RandomRaids local test sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that RandomRaids local test is listed under?
The game's server browser reads these tags from RandomRaids local test: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for RandomRaids local test?
Too few wipes on record for RandomRaids local test to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 10 days 21 hours.
Location and Status
Is RandomRaids local test up, and how does its uptime hold?
Tracking shows RandomRaids local test offline as of now, last seen 5 days 9 hours ago. 0 of 120 hours up over the last 5 full days: 0% uptime. First contact for Rust Tracker: 23 October 2026.
Which Rust version is confirmed on RandomRaids local test?
Rust network protocol 2634 and build 167781 is the build on RandomRaids local test; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What location is RandomRaids local test hosted in?
No region is published by RandomRaids local test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 212.0.206.109:28115.
Player Count
Is RandomRaids local test busy?
Offline: RandomRaids local test, last seen 5 days 9 hours ago. Across the past seven days, 0 players on average.
How does RandomRaids local test compare in the rankings?
On player hours over seven days, RandomRaids local test ranks #15,351, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on RandomRaids local test?
The name of RandomRaids local test carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
What map is RandomRaids local test on?
Procedural map on RandomRaids local test, made by the game.
How to Join
How do you get onto RandomRaids local test?
Open the console in Rust with F1 after starting the game, then type client.connect 212.0.206.109:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.