TST017
Test Server
Offline 209.87.167.200:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 30/500
-
02MODPlayers 127/100
-
03MODPlayers 43/225
-
04MODPlayers 33/700
-
05MODPlayers 9/200
-
06MODPlayers 0/500
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Test Server?
These Rust Tracker lists carry Test Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that Test Server is listed under?
The game's server browser reads these tags from Test Server: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does Test Server wipe?
The record holds too few of Test Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 53 days 20 hours.
Server Details
How reliable is Test Server, and is it online now?
Tracking shows Test Server offline as of now, last seen 44 days 19 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on Test Server?
Confirmed for Test Server: Rust network protocol 2633 and build 163794, Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is Test Server in?
Region: none published by Test Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 209.87.167.200:28015.
Population
What is the player count on Test Server?
Offline: Test Server, last seen 44 days 19 hours ago.
Settings
Which settings and rules are confirmed on Test Server?
Nothing in Test Server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for Test Server?
Generated by the game: the procedural map on Test Server.
Connect
Which steps join Test Server?
To connect: start Rust, press F1, enter client.connect 209.87.167.200:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp200
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.