TST16757
Test Server
Offline 209.54.4.100:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 06:39 UTC29d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 170/500
-
02MODPlayers 132/100
-
03MODPlayers 177/225
-
04MODPlayers 138/700
-
05MODPlayers 14/200
-
06MODPlayers 50/1000
Quick answers
From the figures on this page.
Filters
Where does Test Server appear in Rust Tracker lists and filters?
On Rust Tracker, Test Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Test Server?
Listed for the server browser to read, Test Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Test Server on wipe day?
The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for Test Server?
Too few wipes on record for Test Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 29 days 5 hours since this world was made.
Server Details
Is Test Server up, and how does its uptime hold?
Offline: Test Server confirmed offline, last seen 27 days 17 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 29 September 2026.
Which Rust version is confirmed on Test Server?
Rust network protocol 2633 and build 165217 on Windows is what Test Server runs. Steam updates it for you; your game must share the protocol to join.
What location is Test Server hosted in?
Region: none published by Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 209.54.4.100:28015.
Player Count
What is the player count on Test Server?
Offline: Test Server, last seen 27 days 17 hours ago.
What rank does Test Server carry among Rust servers?
Seven-day player hours put Test Server at #16,757, within the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Test Server?
No gather rate appears in Test Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for Test Server?
Generated by the game: the procedural map on Test Server.
How to Join
Which steps join Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 209.54.4.100:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.