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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,847online PAX98,341playing OCC3,870with players WIPED 3H535
MODModded traffic
Callsign

PRC15269=

Rust Practice

Online 209.192.255.43:27093 checked 11m ago

moddedoxide
Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,269top 68%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 78/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 132/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 143/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 51/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 91 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 143/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 85 on average RustSpain.com | EU Main
    Players 348/350
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Rust Practice appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Rust Practice: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust Practice?

These tags are published by Rust Practice for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does Rust Practice wipe?

Too few wipes on record for Rust Practice to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 21 days.

Location and Status

Is Rust Practice up, and how does its uptime hold?

Rust Practice is up and online at this moment. The uptime it reports puts the last restart about 2 days 11 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 19 October 2026.

Which Rust version is confirmed on Rust Practice?

Rust network protocol 2635 and build 167781 on Linux is what Rust Practice runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does Rust Practice run?

For the last 48 hours it averaged 117 server fps; the floor was 99. Peak entity count: 81,322, covering buildings, deployables and all else in the world. It drew as much as 4,121 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Rust Practice hosted in?

Region: none published by Rust Practice. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 209.192.255.43:27093.

Player Count

What is the player count on Rust Practice?

Tracking Rust Practice: 0 of 2 slots filled. Seven-day average for this server: 0 players.

How does Rust Practice compare in the rankings?

On player hours over seven days, Rust Practice ranks #15,269, inside the top 68% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rust Practice?

Nothing in Rust Practice's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Rust Practice?

A procedural map of size 3,750 runs on Rust Practice, generated by the game from seed 89346548. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto Rust Practice?

Open the console in Rust with F1 after starting the game, then type client.connect 209.192.255.43:27093. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp2
Max players 2 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.