FGH15349=
fghf
Online 209.192.255.166:26721 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 33/500
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02MODPlayers 134/100
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03MODPlayers 41/225
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04MODPlayers 34/700
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05MODPlayers 6/200
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06MODPlayers 5/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry fghf?
Modded servers, tracked live — the Rust Tracker lists that include fghf. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does fghf carry, and what do they mean?
The game's server browser reads these tags from fghf: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does fghf wipe?
Too few wipes on record for fghf to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 20 days 5 hours since this world was made.
Location and Status
What is the uptime on fghf, and is it online?
Tracking shows fghf online as of now. By its own uptime figure, the last restart was roughly 6 days 13 hours ago. Uptime stood at 99% for the last 6 full days, 143 of 144 hours online. The first sighting by Rust Tracker was 22 October 2026.
What Rust version is fghf on?
Confirmed for fghf: Rust network protocol 2634 and build 167781, Linux. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on fghf?
For the last 48 hours it averaged 236 server fps; the floor was 222. Buildings, deployables and the rest of the world took it to a maximum of 14,855 entities. It drew as much as 4,555 MB of memory. Players feel lag when fps drops and the entity count climbs.
What location is fghf hosted in?
Nothing on region from fghf; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 209.192.255.166:26721.
Player Count
Is fghf busy?
Slots 40; players on board 0: that is fghf now. The last seven days put it at 0 players on average.
How does fghf compare in the rankings?
On player hours over seven days, fghf ranks #15,349, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on fghf?
No gather rate appears in fghf's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for fghf?
The map on fghf is procedural, size 2,000, seed 425293779, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto fghf?
To connect: start Rust, press F1, enter client.connect 209.192.255.166:26721 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.