SCL15425=
My Rust Server | ScalaCube
Offline 209.192.185.201:2115 checked 11h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 46/500
-
02MODPlayers 122/100
-
03MODPlayers 49/225
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04MODPlayers 21/700
-
05MODPlayers 6/200
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06MODPlayers 7/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry My Rust Server | ScalaCube?
Modded servers, tracked live — the Rust Tracker lists that include My Rust Server | ScalaCube. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on My Rust Server | ScalaCube?
Listed for the server browser to read, My Rust Server | ScalaCube publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): 150 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for My Rust Server | ScalaCube?
My Rust Server | ScalaCube's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 17 days 10 hours.
Server Details
How reliable is My Rust Server | ScalaCube, and is it online now?
Offline now, My Rust Server | ScalaCube was last seen 11 hours ago. About 16 days 22 hours ago it restarted last, based on reported uptime. Uptime stood at 96% for the last 7 full days, 161 of 168 hours online. Rust Tracker logged it first on 10 October 2026.
Which Rust version is confirmed on My Rust Server | ScalaCube?
Confirmed for My Rust Server | ScalaCube: Rust network protocol 2634 and build 167398, Linux. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on My Rust Server | ScalaCube?
Server fps held an average of 81 across the last 48 hours, never below 62. Maximum entities carried: 91,045, from buildings and deployables to everything else. Peak memory use: 5,584 MB. A climbing entity count and low fps are what register as lag for players.
Where does My Rust Server | ScalaCube sit?
Nothing on region from My Rust Server | ScalaCube; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 209.192.185.201:2115.
Player Count
Is My Rust Server | ScalaCube busy?
Offline now for My Rust Server | ScalaCube, last seen 11 hours ago. Seven-day average for this server: 0 players.
What rank does My Rust Server | ScalaCube carry among Rust servers?
Top 69% of all ranked servers, and #15,425 on seven-day player hours: My Rust Server | ScalaCube.
Map and Rules
Which settings and rules are confirmed on My Rust Server | ScalaCube?
The name of My Rust Server | ScalaCube carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
What map is My Rust Server | ScalaCube on?
The map on My Rust Server | ScalaCube is procedural, size 4,000, seed 12345, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
How do you get onto My Rust Server | ScalaCube?
Open the console in Rust with F1 after starting the game, then type client.connect 209.192.185.201:2115. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.