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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,605online PAX35,310playing OCC2,870with players WIPED 3H58
MODModded traffic
Callsign

SCL15425=

My Rust Server | ScalaCube

Offline 209.192.185.201:2115 checked 11h ago

moddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,425top 69%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123405:0012:0019:0002:0009:0016:00

Hourly average and peak, UTC.

Server performance

025507510005:0012:0019:0002:0009:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry My Rust Server | ScalaCube?

Modded servers, tracked live — the Rust Tracker lists that include My Rust Server | ScalaCube. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on My Rust Server | ScalaCube?

Listed for the server browser to read, My Rust Server | ScalaCube publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): 150 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for My Rust Server | ScalaCube?

My Rust Server | ScalaCube's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 17 days 10 hours.

Server Details

How reliable is My Rust Server | ScalaCube, and is it online now?

Offline now, My Rust Server | ScalaCube was last seen 11 hours ago. About 16 days 22 hours ago it restarted last, based on reported uptime. Uptime stood at 96% for the last 7 full days, 161 of 168 hours online. Rust Tracker logged it first on 10 October 2026.

Which Rust version is confirmed on My Rust Server | ScalaCube?

Confirmed for My Rust Server | ScalaCube: Rust network protocol 2634 and build 167398, Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on My Rust Server | ScalaCube?

Server fps held an average of 81 across the last 48 hours, never below 62. Maximum entities carried: 91,045, from buildings and deployables to everything else. Peak memory use: 5,584 MB. A climbing entity count and low fps are what register as lag for players.

Where does My Rust Server | ScalaCube sit?

Nothing on region from My Rust Server | ScalaCube; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 209.192.185.201:2115.

Player Count

Is My Rust Server | ScalaCube busy?

Offline now for My Rust Server | ScalaCube, last seen 11 hours ago. Seven-day average for this server: 0 players.

What rank does My Rust Server | ScalaCube carry among Rust servers?

Top 69% of all ranked servers, and #15,425 on seven-day player hours: My Rust Server | ScalaCube.

Map and Rules

Which settings and rules are confirmed on My Rust Server | ScalaCube?

The name of My Rust Server | ScalaCube carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is My Rust Server | ScalaCube on?

The map on My Rust Server | ScalaCube is procedural, size 4,000, seed 12345, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto My Rust Server | ScalaCube?

Open the console in Rust with F1 after starting the game, then type client.connect 209.192.185.201:2115. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp150
Max players 150 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.