CHR15419=
Chris Rust Server | ScalaCube
Offline 209.192.185.201:2065 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 18:39 UTC18d ago | 1 | – | running | 0 |
| Fri 18 Sep, 12:32 UTC39d ago | 0 | – | 21.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 80/500
-
02MODPlayers 121/100
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03MODPlayers 82/225
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04MODPlayers 31/700
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05MODPlayers 6/200
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06MODPlayers 12/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Chris Rust Server | ScalaCube?
Modded servers, tracked live — the Rust Tracker lists that include Chris Rust Server | ScalaCube. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Chris Rust Server | ScalaCube?
The game's server browser reads these tags from Chris Rust Server | ScalaCube: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on Chris Rust Server | ScalaCube when wipe day lands?
Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
When does Chris Rust Server | ScalaCube wipe?
The record holds too few of Chris Rust Server | ScalaCube's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 18 days 11 hours.
Server Details
How reliable is Chris Rust Server | ScalaCube, and is it online now?
Offline: Chris Rust Server | ScalaCube confirmed offline, last seen 3 hours ago. About 18 days 7 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
What Rust version is Chris Rust Server | ScalaCube on?
Rust network protocol 2634 and build 167398 on Linux is what Chris Rust Server | ScalaCube runs. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on Chris Rust Server | ScalaCube?
For the last 48 hours it averaged 65 server fps; the floor was 33. Maximum entities carried: 107,455, from buildings and deployables to everything else. Memory peaked at 9,997 MB. A climbing entity count and low fps are what register as lag for players.
What location is Chris Rust Server | ScalaCube hosted in?
Region: none published by Chris Rust Server | ScalaCube. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 209.192.185.201:2065.
Population
What is the player count on Chris Rust Server | ScalaCube?
Offline now for Chris Rust Server | ScalaCube, last seen 3 hours ago. Seven-day average for this server: 0 players.
How does Chris Rust Server | ScalaCube compare in the rankings?
On player hours over seven days, Chris Rust Server | ScalaCube ranks #15,419, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Chris Rust Server | ScalaCube?
No gather rate appears in Chris Rust Server | ScalaCube's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for Chris Rust Server | ScalaCube?
A procedural map of size 4,250 runs on Chris Rust Server | ScalaCube, generated by the game from seed 8471923. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
What is the way to join Chris Rust Server | ScalaCube?
Open the console in Rust with F1 after starting the game, then type client.connect 209.192.185.201:2065. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.