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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,610online PAX35,756playing OCC2,903with players WIPED 3H66
MODModded traffic
Callsign

CHR15419=

Chris Rust Server | ScalaCube

Offline 209.192.185.201:2065 checked 3h ago

moddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,419top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123407:0016:0000:0009:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0000:0009:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap21.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:39 UTC18d ago 1 – running 0
Fri 18 Sep, 12:32 UTC39d ago 0 – 21.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 80/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 121/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 115 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 82/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 31/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 6/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 12/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Chris Rust Server | ScalaCube?

Modded servers, tracked live — the Rust Tracker lists that include Chris Rust Server | ScalaCube. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Chris Rust Server | ScalaCube?

The game's server browser reads these tags from Chris Rust Server | ScalaCube: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Chris Rust Server | ScalaCube when wipe day lands?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

When does Chris Rust Server | ScalaCube wipe?

The record holds too few of Chris Rust Server | ScalaCube's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 18 days 11 hours.

Server Details

How reliable is Chris Rust Server | ScalaCube, and is it online now?

Offline: Chris Rust Server | ScalaCube confirmed offline, last seen 3 hours ago. About 18 days 7 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

What Rust version is Chris Rust Server | ScalaCube on?

Rust network protocol 2634 and build 167398 on Linux is what Chris Rust Server | ScalaCube runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Chris Rust Server | ScalaCube?

For the last 48 hours it averaged 65 server fps; the floor was 33. Maximum entities carried: 107,455, from buildings and deployables to everything else. Memory peaked at 9,997 MB. A climbing entity count and low fps are what register as lag for players.

What location is Chris Rust Server | ScalaCube hosted in?

Region: none published by Chris Rust Server | ScalaCube. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 209.192.185.201:2065.

Population

What is the player count on Chris Rust Server | ScalaCube?

Offline now for Chris Rust Server | ScalaCube, last seen 3 hours ago. Seven-day average for this server: 0 players.

How does Chris Rust Server | ScalaCube compare in the rankings?

On player hours over seven days, Chris Rust Server | ScalaCube ranks #15,419, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Chris Rust Server | ScalaCube?

No gather rate appears in Chris Rust Server | ScalaCube's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for Chris Rust Server | ScalaCube?

A procedural map of size 4,250 runs on Chris Rust Server | ScalaCube, generated by the game from seed 8471923. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join Chris Rust Server | ScalaCube?

Open the console in Rust with F1 after starting the game, then type client.connect 209.192.185.201:2065. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp150
Max players Capacity: 150 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.