Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,866online PAX96,383playing OCC4,096with players WIPED 3H158
MODModded traffic
Callsign

SMR9889=

**SMURFS SERVER, 4X PVE, BIWEEK WIPES**

Offline NA 209.192.185.147:3231 checked 2h ago

4x biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 80 0% full
7-day average0peak 1
Rank#9,889top 45% · #1276 in NA
Last wipe10d agobiweekly schedule
Next wipe3d 0hFri 30 Oct, 18:55 UTC
Track history

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 45% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Friday 30 October, 18:55 UTC, in 3d 0h.

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BCR216NA · groups of 8+ · 4x · biweekly · 1 on average [10/15] BCR Lite PvE | 4x | No Kill | Raid Bases | Noob Friendl
    Players 2/125
  2. 02MOD
    Callsign ZMB017NA · groups of 14+ · 3x · biweekly · 58 on average Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps
    Players 44/100
  3. 03MOD
    Callsign RST016NA · groups of 8+ · 5x · biweekly · 32 on average Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]
    Players 26/150
  4. 04MOD
    Callsign RST017NA · groups of 15+ · 2x · biweekly · 14 on average [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|
    Players 17/100
  5. 05MOD
    Callsign NRT013NA · groups of 12+ · 3x · biweekly · 10 on average [US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons
    Players 11/100
  6. 06MOD
    Callsign FXX017NA · groups of 12+ · 3x · biweekly · 4 on average FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|Events
    Players 2/75
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show **SMURFS SERVER, 4X PVE, BIWEEK WIPES**?

On Rust Tracker, **SMURFS SERVER, 4X PVE, BIWEEK WIPES** sits in these lists: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on **SMURFS SERVER, 4X PVE, BIWEEK WIPES**?

These tags are published by **SMURFS SERVER, 4X PVE, BIWEEK WIPES** for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp80 (Max players): Capacity: 80 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

On what schedule does **SMURFS SERVER, 4X PVE, BIWEEK WIPES** wipe?

An estimate from biweekly: 14 days after its last wipe gives **SMURFS SERVER, 4X PVE, BIWEEK WIPES**'s next wipe. Due on Friday 30 October at 18:55 UTC: its next wipe. Its world went live 10 days 23 hours. A two-weekly wipe schedule is published in its tags.

Location and Status

What is the uptime on **SMURFS SERVER, 4X PVE, BIWEEK WIPES**, and is it online?

Offline: **SMURFS SERVER, 4X PVE, BIWEEK WIPES** confirmed offline, last seen 2 hours ago. By its own uptime figure, the last restart was roughly 4 days 17 hours ago. 100% uptime over the last 4 full days, with 96 of 96 hours up. Rust Tracker logged it first on 22 October 2026.

What Rust version is **SMURFS SERVER, 4X PVE, BIWEEK WIPES** on?

Rust network protocol 2635 and build 167781 on Linux is what **SMURFS SERVER, 4X PVE, BIWEEK WIPES** runs. To join, your game must be on the same protocol; Steam handles the update.

Is **SMURFS SERVER, 4X PVE, BIWEEK WIPES** holding performance?

For the last 48 hours it averaged 82 server fps; the floor was 7. Maximum entities carried: 134,742, from buildings and deployables to everything else. It drew as much as 6,056 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is **SMURFS SERVER, 4X PVE, BIWEEK WIPES** in?

In North America, under its NA tag, is where **SMURFS SERVER, 4X PVE, BIWEEK WIPES** lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 209.192.185.147:3231.

Player Count

How many players are on **SMURFS SERVER, 4X PVE, BIWEEK WIPES** right now?

Last seen 2 hours ago; **SMURFS SERVER, 4X PVE, BIWEEK WIPES** is offline at present. Seven-day average 0 players; peak 1. At 20:00 UTC it drew its highest average of the last 48 hours: 0 players.

How does **SMURFS SERVER, 4X PVE, BIWEEK WIPES** compare in the rankings?

Top 45% of all ranked servers and #1,276 in North America: **SMURFS SERVER, 4X PVE, BIWEEK WIPES** ranks #9,889 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on **SMURFS SERVER, 4X PVE, BIWEEK WIPES**?

The name says it: **SMURFS SERVER, 4X PVE, BIWEEK WIPES** runs 4x gather. Up to 8 players per group, the game's default. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on **SMURFS SERVER, 4X PVE, BIWEEK WIPES**?

Generated by the game from seed 1546782, the procedural map on **SMURFS SERVER, 4X PVE, BIWEEK WIPES** measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join **SMURFS SERVER, 4X PVE, BIWEEK WIPES**?

Open the console in Rust with F1 after starting the game, then type client.connect 209.192.185.147:3231. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp80,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp80
Max players Capacity: 80 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.