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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,704online PAX60,571playing OCC3,281with players WIPED 3H172
MODModded traffic
Callsign

OSM15848

osmium dev render-c (local)

Offline 208.88.69.27:28990 checked 21d ago

moddedoxide
Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,848top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry osmium dev render-c (local)?

On Rust Tracker, osmium dev render-c (local) sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that osmium dev render-c (local) is listed under?

The game's server browser reads these tags from osmium dev render-c (local): gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167231 (Build): This server runs game build 167231; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does osmium dev render-c (local) wipe?

Too few wipes on record for osmium dev render-c (local) to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 21 days 10 hours since this world was made.

Location and Status

How reliable is osmium dev render-c (local), and is it online now?

Offline now, osmium dev render-c (local) was last seen 21 days 10 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 8 October 2026.

Which Rust build is osmium dev render-c (local) running?

Rust network protocol 2634 and build 167231 on Linux is what osmium dev render-c (local) runs. The same protocol is required to join, and Steam updates it for you.

Which location is osmium dev render-c (local) in?

Region: none published by osmium dev render-c (local). The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 208.88.69.27:28990.

Population

Is osmium dev render-c (local) busy?

Offline now for osmium dev render-c (local), last seen 21 days 10 hours ago.

Where does osmium dev render-c (local) sit in the server rankings?

Top 72% of all ranked servers, and #15,848 on seven-day player hours: osmium dev render-c (local).

Map and Rules

Which settings and rules are confirmed on osmium dev render-c (local)?

Nothing in osmium dev render-c (local)'s name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on osmium dev render-c (local)?

A procedural map runs on osmium dev render-c (local), generated by the game.

Connect

Which steps join osmium dev render-c (local)?

Open the console in Rust with F1 after starting the game, then type client.connect 208.88.69.27:28990. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167231
Build This server runs game build 167231.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.