OSM15880
osmium dev osmw-bridge (local)
Offline 208.88.69.27:28877 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 69/500
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02MODPlayers 134/100
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03MODPlayers 96/225
-
04MODPlayers 32/700
-
05MODPlayers 5/200
-
06MODPlayers 7/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry osmium dev osmw-bridge (local)?
Modded servers, tracked live — the Rust Tracker lists that include osmium dev osmw-bridge (local). It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does osmium dev osmw-bridge (local) carry, and what do they mean?
Listed for the server browser to read, osmium dev osmw-bridge (local) publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does osmium dev osmw-bridge (local) wipe?
osmium dev osmw-bridge (local)'s rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 20 days 20 hours.
Server Details
What is the uptime on osmium dev osmw-bridge (local), and is it online?
Offline now, osmium dev osmw-bridge (local) was last seen 20 days 20 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 8 October 2026.
Which Rust version is confirmed on osmium dev osmw-bridge (local)?
Confirmed for osmium dev osmw-bridge (local): Rust network protocol 2634 and build 167231, Linux. To join, your game must be on the same protocol; Steam handles the update.
Where does osmium dev osmw-bridge (local) sit?
No region is published by osmium dev osmw-bridge (local). The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 208.88.69.27:28877.
Player Count
How many players are on osmium dev osmw-bridge (local) right now?
Offline: osmium dev osmw-bridge (local), last seen 20 days 20 hours ago.
Where does osmium dev osmw-bridge (local) sit in the server rankings?
Seven-day player hours put osmium dev osmw-bridge (local) at #15,880, within the top 72% of all ranked servers.
Settings
Which settings and rules are confirmed on osmium dev osmw-bridge (local)?
No gather rate appears in osmium dev osmw-bridge (local)'s name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on osmium dev osmw-bridge (local)?
A procedural map runs on osmium dev osmw-bridge (local), generated by the game.
Connect
What is the way to join osmium dev osmw-bridge (local)?
Open the console in Rust with F1 after starting the game, then type client.connect 208.88.69.27:28877. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.